I am the same way..I don't like to be led around by the nose ..etc in a game.memiki wrote:I started with Ryzom when we had the 4 individual islands. To me I would never of stayed in game if I had not had friends. Let me tell you in my opinion Silan is great. I can actually do it with out anyone. I love it. I have started many times on it just to enjoy it.
I have not had any trouble with the quests, mostly if you read carefully it tell you excatly what to do. I am probably wrong but I think that Javin quest says to go to Ruins of Silan, after running into it I think it comes up telling you what to do. Once you finally read it slowly you go oh doh yeah.
I love the hardness of trying to find the ********* fine motega wood, fine hash amber and the Sarina seed, it drive me crazy running around on that side of the island. But after taking my time and repeatedly getting nothing it is great to say ahhhhhhhhhhhhhhh I did it. Great feeling of accomplishment.
I don't like games to lead me around, well you get my idea.
But everyone is entitled to their opinion.
But what I am thinking of when I wrote what I did at the start of this thread is...these days most people who play ..are used to just that kind of game play. I am not advocating making the quests easier, just more clearly written. (for Silan)
And despite some of what was said here, we do have a NEW team of Devs, and it is good in my small opinion to remind them gently about what concerns us as players. The old threads don't still exist do they, if you scroll the pages back I think alot of that has gone into the ether never to return.
I also remember the days where the starter areas were different..no Silan ..its where I made my first character, on Windermeer.
I put this thread up because I care, and there is nothing wrong with caring about the survival of Ryzom ..is there?
Thanks
Cend