Wait till it starts to rain

Not really, because, as said, mobs do now also at least twice the old damage.aelvana wrote:This should also help alleviate the problem of lower level healers having to chain cast weak heals to be effective in combat.
Well, should the area get cleared, eventually, it would be easier to rez someone I guess.shrike wrote:Not really, because, as said, mobs do now also at least twice the old damage.
shrike wrote:It seems all mage staff/gloves crafters can start to save the 3+ millions they will need to buy mats to rise from lvl 51 to 101.
Mage gloves (and and all other weapons which give close combat fighting exp) will be in a new close combat skill, which starts at lvl 51.
http://ryzom.darksha.de/images/ats/misc/screenshot026.JPG
http://ryzom.darksha.de/images/ats/misc/screenshot027.JPG
So they haven't exactly nerfed it, just made it do what its supposed to then.shrike wrote:All affliction spells are now a lot more lvl-dependant. Meaning Blind 1 will work on a ~lvl 20 Mob, but not on a lvl 30 mob and *certainly* not on a lvl 150 mob.