sorry i didnt see the other thread, what was it titled?boroshi wrote:Threads merged. It was probably a mistake, but please try not to make multiple copies of the same thread
Thanks,
ops vote
Re: ops vote
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
Re: ops vote
You had not two, but three threads all with the title "ops vote"viper579 wrote:sorry i didnt see the other thread, what was it titled?
Sehraci Antodera [Medium Armor & Accessories Boutique]
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Master of Illusion and Torment
"True power is not destruction, but control"
Karavaneer - Arispotle
Reapers of the Dark
Re: ops vote
Thats simply because theres very little else to talk about, which is unfortunate.viper579 wrote:i just wonder in general, as its all ive heard about since i joined. no one talks about lore. its all outposts.
Jayce - Right-click is your friend in this world.
Master Forest Forager | Master Prime Roots Forager |Expert Lakeland Forager @ Q250
Master Jeweler|Master Heavy Range Weaponsmith
Master Jeweler|Master Heavy Range Weaponsmith
[ Leader | Reapers of the Dark ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
Re: ops vote
explain how the hell cats are content?ajsuk wrote:Bloody hell, which thread are we going with?
Even less content? Great idea.
Improve or preferably add, not remove.
OPs are, but cats as a reward for them is totally backwards.
Double the exp, double to the time for players to hit their goals, get bored and leave.
I want to see ryzom going for years and giving players double exp just doubles the rate in which most people leave. Granted there are some hardcore players we sadly cant get rid of jayce
DONT remove OPs but change the rewards and bonuses!
Yaffle - On another 'break'
Re: ops vote
Was in response to the O-P, not you. My reply was first in one of these versions of threads. Take a chill pill.
Jayce - Right-click is your friend in this world.
Master Forest Forager | Master Prime Roots Forager |Expert Lakeland Forager @ Q250
Master Jeweler|Master Heavy Range Weaponsmith
Master Jeweler|Master Heavy Range Weaponsmith
[ Leader | Reapers of the Dark ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
[ Matis Noble | Karavaneer | Wayfarer | Arispotle ]
[ Gear Requirements | Server Status | Acronyms | Atys Time | Fireworks ]
Re: ops vote
OPs not the issue, get the cats out of the game.
Alot of people making early decisions for leveling reasons and Zerg guilds able to offer these people what they want have a snowball effect going on.
Peeps join lvl fast, fight for what they see as the winning side then leave as they get bored not getting a clue as to half of what Atys is about, or really making decisions based on any clue as to what they are fighting for or who they are fighting against.
Any PvP mechanic will not be ideal for everyone, even if battles are fun, but one that is coupled to a bonus that can effectively disenfranchise half the population is madness.
Alot of people making early decisions for leveling reasons and Zerg guilds able to offer these people what they want have a snowball effect going on.
Peeps join lvl fast, fight for what they see as the winning side then leave as they get bored not getting a clue as to half of what Atys is about, or really making decisions based on any clue as to what they are fighting for or who they are fighting against.
Any PvP mechanic will not be ideal for everyone, even if battles are fun, but one that is coupled to a bonus that can effectively disenfranchise half the population is madness.
"They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety"......Ben Franklin
http://evoguild.mine.nu/forum
http://evoguild.mine.nu/forum
Re: ops vote
Thats basically what i was trying to say but better saidnorvic wrote:OPs not the issue, get the cats out of the game.
Alot of people making early decisions for leveling reasons and Zerg guilds able to offer these people what they want have a snowball effect going on.
Peeps join lvl fast, fight for what they see as the winning side then leave as they get bored not getting a clue as to half of what Atys is about, or really making decisions based on any clue as to what they are fighting for or who they are fighting against.
Any PvP mechanic will not be ideal for everyone, even if battles are fun, but one that is coupled to a bonus that can effectively disenfranchise half the population is madness.
PS jayce i am always chilled
Yaffle - On another 'break'
Re: ops vote
sehracii wrote:You had not two, but three threads all with the title "ops vote"
very sorry about that .
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
Re: ops vote
Either remove all tangible rewards from outposts, or deactivate outposts. In any case, I've reached the point where I think something ought to be done to remove the wedge that's been driven between some portions of the community.
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
Re: ops vote
norvic wrote:OPs not the issue, get the cats out of the game.
Alot of people making early decisions for leveling reasons and Zerg guilds able to offer these people what they want have a snowball effect going on.
Peeps join lvl fast, fight for what they see as the winning side then leave as they get bored not getting a clue as to half of what Atys is about, or really making decisions based on any clue as to what they are fighting for or who they are fighting against.
Any PvP mechanic will not be ideal for everyone, even if battles are fun, but one that is coupled to a bonus that can effectively disenfranchise half the population is madness.
well i can think of one easy to implement solution....
set ops where they dont give cats anymore, and more / better op mats. so an op becomes about one of the best things in ryzom, crafting. you might even get the kami and KA trading op mats between each other.
quote from jared96
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."
"In Ryzom, any advantage is reinforced over time. An advantage in 250 cats means one side can bring it's recruits to full strength in a much shorter amount of time. If we as little street kids could figure out a way to make their games more balanced, challenging and fun....I would think that a game company or even the players themsleves could come up with an idea or two."