General call to Arms! All homins needed!

Come in, pull up a chair, let's discuss all things Ryzom-related.
Post Reply
User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

General call to Arms! All homins needed!

Post by vinnyq »

I am doing a general call to arm to all in Fyros! Be ye Fyros or otherwise!

Crafters in Fyros are having to dig for their mats all around the crafter camps. We are having loads of fun having crafting and diggin parties all around the camp. But things will move along much quicker if more Homins join in to help. Crafters need those generic mats from the Supplier in Dyron, and the Supplier has ran out of kitins secretions. We need everybody to do the Supplier mission so the crafters can have the generic materials. Loot the kitins you kill along with the claws. Turn in any secretions you picked up. Every little bit help. When the Supplier have secretions, the crafters can pick up teh generic mats and do the crafting again without having to go dig. So pick up your pikey and your sword and your amps and mass at dyron for some major kitins butt kicking! (and do the Supplier secretion mission). Digging them will also help too, but is a bit more dangerous because of the waves of roaming Overlords armies. Every little bit DO help!

- Fyrx
The Living Planet Defender


------------------------------------------------------------------
editing htis post to reuse thread for a shout out

read below for more info regarding the current invasion.

be sure to check out aylwyne''s thread posted below for more info too.
-----------------------------------------------------------------

I am going to post what I think our objectives right now for this phase of the invasion. I don't think we'll move on to the next phase until these objectives are accomplished. And I think it'll make it so much more fun :)

It is pretty interesting as a whole. The only complain I have about it is not clearer information in game and the terrible reward system.

I came up with this from reading Takashi post in the thread "A vision fullfilled" in the Saga Windermeer thread and from checking out all the missions in game and talking to various players. Please confirm and see if you guys think it's accurate and your comments on it.

At the moment, we're in the "preparation for war!" stage. We are suppose to be outfitting our troops and defending our diggers and crafters so they can do that.

The following are the event NPCs that I know of:

Supplier
Warmaster
Armourer
Treasurer
Recruitement Officer
Weapon Master

These are the event missions:

Crafts axes/shields/armours/etc for the Weapon Master. When you complete this mission, you will get the finished outfitting package, some tokens reward, and an order form.

You take the package to the Armourer. He will give you more tokens reward. Each package will be use to outfit the guards around the outpost being invaded. I think the more packages we deliver to the Armourer, the more guards we will have and the more powerful they'll be. Until we get to a certain point where the event will move on to the next phase, or it does and we will be at a disadvantage. This is the TRUE objective of the current phase, make outfiting package for the armourer.

The order form the Weapon master gives you after you turn in the crafted items you take to the Supplier. She'll give you a stack of generic mats so you can craft more. I only done the 4 q50 vests mission, and got 99 q50 generic mats in return. You use these mats to craft for the next mission. You can repeat this endlessly until we get enough packages out to the Armourer.

I did find that you won't have enough generic mats to complete the next crafting mission. I was missing about 5 mats to do 4 more vests (4 q50 vests take 104 mats and I only get a stack of 99 generic mats). Taking degrades into account, you will need to have extra mats you dig up or quartered or buy on hand to do these missions.

Here's the 2nd catch. The Supplier will run out of generic mats to give back to the crafters after they completed the mission. A crafter friend of mine told me that she did the craft mission in Matis, and the Supplier told her that she was out of supply. She needed more kitins excretion. So from that and what I have read, I think secretion = generic mats. The crafters will not be able to get more generic mats unless the diggers and fighters turn in more secretions.

The fighters who can't craft or dig are suppose to guard and make it safe for the diggers to dig and to excort the crafters back and forth between the camps. They can also collcet claws for rewards and a little excretion to turn in at the Supplier from quartering (loot).

This is basically it. The Warmaster, Treasure, and Recruitment Officer are there only for the reward purpose. You can ignore them, the claws. and the horrid trade in system if you don't care about the reward.

So spread the word! Gather up teams to get the diggers and crafters to do these missions, or start crafting and digging yourself! I think you get same dig and craft xp as you usually do from doing these mission. You will need protection! Call on the fighters and the warriors! The healers and the mages! And the newbies who can run around and be bait and yell for res every 2 minutes :P

This is what we suppose to be doing, I think.

And have fun doing it!

- Fyrx
Last edited by vinnyq on Sun Jan 09, 2005 11:41 pm, edited 1 time in total.
Reason: redit
User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: To Arms Homins! (Invasion Event)

Post by vinnyq »

Ooops! I missed aylwyne's great thread that pretty much said the same thing. I am friking Blind!

http://www.ryzom.com/forum/showthread.php?t=9763

Sorry Aylwyne! I was so excited after "figureing" it out that I just came here and posted straight away.

p.s. The 2nd camp in the Fyros mainland southeast of Dyron have like 2 guards! It is totally defenseless.

I ran into the FRIGGIN Matis npc tribe one time and tried to run to that camp to get the guards to help me. The tribe made short work of the guards and proceed to shoveling sand into my face, or my face into the sand, however you want to look at it.

I think the more packages we deliver to the armourer, the more guards will be added to that camp.

So let's see it!
User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: General call to Arms! All homins needed!

Post by vinnyq »

Read first post! Help with the kitins spit!

And a special thanks to Takashi GM earlier for showing up at the Crafter camp to help out with the questions we have. It was greatly appreciated! :)

(A few of our crafters were about to quit becuause of a few bugs. Takashi figured out what was wrong and get us going again! wooooo!)
jackmor
Posts: 376
Joined: Thu Sep 23, 2004 12:44 am

Re: General call to Arms! All homins needed!

Post by jackmor »

Not all homis just high lvl cafters and foragers.
User avatar
aylwyne
Posts: 575
Joined: Fri Sep 24, 2004 10:27 pm

Re: General call to Arms! All homins needed!

Post by aylwyne »

jackmor wrote:Not all homis just high lvl cafters and foragers.

Did you not see the swarms of kitins all over the place? Did you not talk to the harvester NPC that asks for kitin secretions that you can get from killing thse kitins?
Oshido - Tryker
Aylwyne - Matis
Cenwulf - Fyros
Kazutoyo - Zoraï
Aripostle server
High officer of Ballistic Mystix
Maps / Encyclopedia / MOBs / Crafting Resources / Atystrology / Armor Gallery
User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: General call to Arms! All homins needed!

Post by vinnyq »

Not all homis just high lvl cafters and foragers.
YES ALL HOMINS!

Collect the kitins secretion after you kill them if you can't craft or dig. Even if you turned in the amount for one mission, that's a whole stack of generic mats for the crafters.

The guards towers all along the Burning Desert are slowly getting populated now. And the frahar hunter camp has a full regiment all around. You should see them in actions rushing the munkies and zerxs that came too close :)

Ooo! I want to see somebody pull a troop of kitins to one of the guard tower to see how the guards handle them. See how fast how they can take them down.

This is really a cool event jack, now that I see how it's working out. And you know what sucks? I think I am going to miss the climax because I am getting ready to hit the road on a busines trip! Pah! Meh! poopie!

Have some fun in my place wouldja? As a personal favor? I will buy you a beer.

and fyi I am not a high lvl crafter or digger. Just maybe avg. Is not hard to be able to craft q50 stuff. I level to that (q50 vest) in about a day and a half (with a little bit of diggin help and a little bit of daps).
Last edited by vinnyq on Mon Jan 10, 2005 4:43 am, edited 1 time in total.
jackmor
Posts: 376
Joined: Thu Sep 23, 2004 12:44 am

Re: General call to Arms! All homins needed!

Post by jackmor »

vinnyq wrote:YES ALL HOMINS!

Collect the kitins secretion after you kill them if you can't craft or dig. Even if you turned in the amount for one mission, that's a whole stack of generic mats for the crafters.

The guards towers all along the Burning Desert are slowly getting populated now. And the frahar hunter camp has a full regiment all around. You should see them in actions rushing the munkies and zerxs that came too close :)

Ooo! I want to see somebody pull a troop of kitins to one of the guard tower to see how the guards handle them. See how fast how they can take them down.

This is really a cool event jack, now that I see how it's working out. And you know what sucks? I think I am going to miss the climax because I am getting ready to hit the road on a busines trip! Pah! Meh! poopie!

Have some fun in my place wouldja? As a personal favor? I will buy you a beer.

and fyi I am not a high lvl crafter or digger. Just maybe avg. Is not hard to be able to craft q50 stuff. I level to that (q50 vest) in about a day and a half (with a little bit of diggin help and a little bit of daps).

ok man I get the point thanks for the nice reply :)
User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: General call to Arms! All homins needed!

Post by vinnyq »

*fyrx hands jackmor a drink*

cheers.

So what's going on then? Has all the towers been filled yet? Any changes in the kitins force? I need news :(

I might be able to get on with limited play time over the week, but don't know when the event next phase will be. I am hoping over the weekend, but that would be far too long for you guys >.<
jackmor
Posts: 376
Joined: Thu Sep 23, 2004 12:44 am

Re: General call to Arms! All homins needed!

Post by jackmor »

vinnyq wrote:*fyrx hands jackmor a drink*

cheers.

So what's going on then? Has all the towers been filled yet? Any changes in the kitins force? I need news :(

I might be able to get on with limited play time over the week, but don't know when the event next phase will be. I am hoping over the weekend, but that would be far too long for you guys >.<
It looks good in fryos. Our guild Eye of Atys worked hard over the weekend. Sunday they went all out, fraid nerves and all, we lost some people over the fact that every body was upset about the way the event took place. But, our key crafter / foragers took the rains and bullied through. Not me, myself and a few others found a quiet place and lvled. All to pissed off about things to care. At the end of the day after the dust settled we lost four guild member over this event. But still all the best people remain. :)
User avatar
vinnyq
Posts: 1311
Joined: Fri Nov 05, 2004 12:05 am

Re: General call to Arms! All homins needed!

Post by vinnyq »

pah

sorry to hear that :(
Post Reply

Return to “General”