Crafters in Fyros are having to dig for their mats all around the crafter camps. We are having loads of fun having crafting and diggin parties all around the camp. But things will move along much quicker if more Homins join in to help. Crafters need those generic mats from the Supplier in Dyron, and the Supplier has ran out of kitins secretions. We need everybody to do the Supplier mission so the crafters can have the generic materials. Loot the kitins you kill along with the claws. Turn in any secretions you picked up. Every little bit help. When the Supplier have secretions, the crafters can pick up teh generic mats and do the crafting again without having to go dig. So pick up your pikey and your sword and your amps and mass at dyron for some major kitins butt kicking! (and do the Supplier secretion mission). Digging them will also help too, but is a bit more dangerous because of the waves of roaming Overlords armies. Every little bit DO help!
- Fyrx
The Living Planet Defender
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editing htis post to reuse thread for a shout out
read below for more info regarding the current invasion.
be sure to check out aylwyne''s thread posted below for more info too.
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I am going to post what I think our objectives right now for this phase of the invasion. I don't think we'll move on to the next phase until these objectives are accomplished. And I think it'll make it so much more fun

It is pretty interesting as a whole. The only complain I have about it is not clearer information in game and the terrible reward system.
I came up with this from reading Takashi post in the thread "A vision fullfilled" in the Saga Windermeer thread and from checking out all the missions in game and talking to various players. Please confirm and see if you guys think it's accurate and your comments on it.
At the moment, we're in the "preparation for war!" stage. We are suppose to be outfitting our troops and defending our diggers and crafters so they can do that.
The following are the event NPCs that I know of:
Supplier
Warmaster
Armourer
Treasurer
Recruitement Officer
Weapon Master
These are the event missions:
Crafts axes/shields/armours/etc for the Weapon Master. When you complete this mission, you will get the finished outfitting package, some tokens reward, and an order form.
You take the package to the Armourer. He will give you more tokens reward. Each package will be use to outfit the guards around the outpost being invaded. I think the more packages we deliver to the Armourer, the more guards we will have and the more powerful they'll be. Until we get to a certain point where the event will move on to the next phase, or it does and we will be at a disadvantage. This is the TRUE objective of the current phase, make outfiting package for the armourer.
The order form the Weapon master gives you after you turn in the crafted items you take to the Supplier. She'll give you a stack of generic mats so you can craft more. I only done the 4 q50 vests mission, and got 99 q50 generic mats in return. You use these mats to craft for the next mission. You can repeat this endlessly until we get enough packages out to the Armourer.
I did find that you won't have enough generic mats to complete the next crafting mission. I was missing about 5 mats to do 4 more vests (4 q50 vests take 104 mats and I only get a stack of 99 generic mats). Taking degrades into account, you will need to have extra mats you dig up or quartered or buy on hand to do these missions.
Here's the 2nd catch. The Supplier will run out of generic mats to give back to the crafters after they completed the mission. A crafter friend of mine told me that she did the craft mission in Matis, and the Supplier told her that she was out of supply. She needed more kitins excretion. So from that and what I have read, I think secretion = generic mats. The crafters will not be able to get more generic mats unless the diggers and fighters turn in more secretions.
The fighters who can't craft or dig are suppose to guard and make it safe for the diggers to dig and to excort the crafters back and forth between the camps. They can also collcet claws for rewards and a little excretion to turn in at the Supplier from quartering (loot).
This is basically it. The Warmaster, Treasure, and Recruitment Officer are there only for the reward purpose. You can ignore them, the claws. and the horrid trade in system if you don't care about the reward.
So spread the word! Gather up teams to get the diggers and crafters to do these missions, or start crafting and digging yourself! I think you get same dig and craft xp as you usually do from doing these mission. You will need protection! Call on the fighters and the warriors! The healers and the mages! And the newbies who can run around and be bait and yell for res every 2 minutes

This is what we suppose to be doing, I think.
And have fun doing it!
- Fyrx