there won't be a delay anymore and your character won't "stumble" when you stop foraging.
sidusar wrote:There's still a delay when you move during foraging and spellcasting, and still a stumbling when you stop foraging, but the interruption is faster than it is now.
So, when we try and run away from an aggro or a gas cloud, I still gotta stop and pick up my car keys, it just won't take quite as long.
We're adding a double-click option to use the default contextual actions such as attacking a target.....Among other things, this should prevent you from attacking a selected target by mistake.We're reducing the frequency of idling animations. Your character will be stiller and women won't sneeze too often anymore. The other consequence is that creatures will shout less often.
When you attack an entity without holding a weapon (for instance, you're holding a tool), you will automatically equip the last weapon you used in the current game session. If you didn't equip a weapon beforehand you'll drop what you were holding and will fight bare hands.
[06/18 UPDATE] Given your feedback, we will make the auto-equip mechanism (#5) optional and it will be set as default for new characters.
Ok those two sounded contradictory, glad to see later post that this will be optional as digging i field of PR plants is likely to get me dead.
7. When entering the character selection window, the last character you used should be selected by default instead of the first slot. Moreover, if you just created a new character, it will automatically be selected.
I'd be more impressed if there was an option to auto load this toon after a preset time limit instead of waiting for me to hit the button.