
Does anyone know if that's considered a bug or is intended?
that would be great if i didnt think about it too deeplyvurumai wrote:Dynamic source locations - should this become a feature ??
changes - once an Atys year perhaps ??
fire up 500m prospecting with excellent only, desired material only and it finds _exact_ location for said material... if it's in 500m range from you... if not, move few hundred meters and hit prospect again.thebluer wrote:I'd quit the day they'd make sources dynamic unless it would be much easier to find exactly what you need. As it is now, after digging for maybe 3 months, I still havent found all the Ex materials I want - even though the sources are static.
If it is ever made a feature, it should be linked to the level of the zone.vurumai wrote:Dynamic source locations - should this become a feature ??
aggree completely, and would at least make tracking again a usefull skill to invest in. Not like it is now, just ask an other digger where the spots are, map them et voila you are set (no searching, no tracking, no challange except finding the right time/weather).sidusar wrote:If it is ever made a feature, it should be linked to the level of the zone.
Mats in the level 50 zones, around the capitals, shouldn't move at all. The new players have a hard enough time finding them already, with their 5 meter range and 20 degree angle, and 50 meter tracking.
Mats in the 250 zones can be shuffled all over the map. The master foragers, as said, have 500 meter tracking for only the material they're looking for.
hehe, that's easy, just move the nasty mobs as wellrushin wrote:that would be great if i didnt think about it too deeplybut a lot of the mats in pr are placed very exactly, often with the more desired ones somewhat hard to get so moving them around might cause some imbalances.
nice thought though![]()