zzeii wrote:Otherwise, I'd just love to know what you could be refering to my 'lack of support'.
Go back to when you defended the patch 1 changes to crafting, where I commented that:
Originally Posted by usinuk
Grinding for young crafters now costs 3-6x as much, meaning its unlikely you'll see many more crafters around.
Originally Posted by zzeii
-Only if you purely use vendor purchased (npc items), if you buy what the players sell your costs will probably be lowered considerably.
Guess what? Been proven true. I know very few newbies and lowbies who have ground crafting to the extent those of us who were around in the old days did. A few more crafters speaking up would have maybe put the issues of missions and pricing and such on the priority list. Instead, they are buried beyond belief and appear permanent. That was my point.
And if you are grinding it up at 60-70xp per earring, stop ghetto crafting and make the highest Q you can make, you'll get better xp on it.
Perhaps I don't want to be forced to powerlevel my harvest, which maybe is why I didn't grind 6 lines using mats substantially above my level. And what you'll find is that 70 xp per earring is maybe 20 levels or so below your skill - that ain't ghetto, its what happens when your item requires 2 mats per. Enjoy leveling jewelry.
making comments about/towards me that are quite off-base
Actually, when you respond to my dead-on correct comment about fine/basic durability starting with 'Too bad',
I wasn't the one who flamed first. Maybe that's not how you intended it, but I was told about the comment in game (while harvesting jewelry grind mats) by a friend and both of us got the implication you were flaming me for not knowing what I was talking about. If that's not how you intended it, so be it and I apologize for taking the thread off topic. As I've said, while you and I disagree on many topics, I generally respect your opinions. Jumping down my throat is not a good way to start off a dialogue.
Again, I plan on testing 60% vs 9% durability. I hope you do the same.