Shielding Power is a Mele skill that increases the max % of damage reduce you can take adding it on top of your armour. So say you wore heavy with 50% 200 slash 200 pierce and 200 smash protection the shielding power if you used it onyourself would stack onto that piece providing the damage reduction increase in the % and the absolute cap up to that %. If a mage friend was being attacked and you could not taunt all the agro off them and they were wearing light armour only; then the shielding would stack on top of their armour. The power gives bigger % boost as well as max damage reduce cap increases while using a buckler and even more when using a shield.tensalis wrote: I'm confused. I thought that shielding a target meant that you took a % of the damage dealt to a target in their stead. So if I used a 25% shield on a mage who got hit for 100 dmg, I'd take 25 dmg and the mage would take 75 dmg. Or am i confusing my stanzas?
It is you usinuk who obviously does not know what they are talking about. I have used the power solo and in group extensively during FBT and Live. Did you even know that to use it Solo (or on yourself in a group) you have to target yourself then hit the stanza? Next time try to use the skill your discussing correctly before commenting someone else does not know what they are talking about or is incorrect. I am truely baffled about how you think you cannot use this power solo or insult me when all I tried doing was sharing information. I used the lvl 150 shielding power as an example as thats the most i've used in FBT (FBT was capped at 150 skills). Lastly, any % increase and max pierce/slash/smash protection added to you is a big help BECAUSE of the increased damage of mobs and their reduced hp (battles last not nearly as long now). This would be obvious if you knew how shielding power and armour worked. And before you state that the amounts are trivial take a look at the differences in % and caps you get using choice vs excellent vs supreme mats for armour.usinuk wrote:No, you're quite correct, although the numbers are a little bit off. Shielding is was a somewhat useless group skill (unavailable solo) that had far too long downtime pre-patch. Its now turned truly useless when they didn't adjust up the potential damage absorption to reflect post-patch 1 mob damage. roninpvp clearly has never used the skill; I'm not sure why he posted.
I posted to add a skill that obvously adds a huge boost to shield users for a short period of time because I thought it would be a benefical topic to discuss in sharing knowledge among the users of the forums instead your ignorance has shown me why I should stay away from these boards.