Please un-nerf magic resist rates.
Re: Please un-nerf magic resist rates.
this look strange as i still can kill pretu good .. hmm what lv spells you are using? if you use Blind 1 on lv 70 mod it is destinated to fail ... but i think that apropriate lv blind will not be resisted.. as now you cannot go with fear 1, blind 1 or stun 1 but if you use blind 6 stun 6 etc you will find resistance rate is apropriate ?
Re: Please un-nerf magic resist rates.
I was using Fear5/Blind5/Stun2(which used to be Stun5 at its level )/SlowAttack5 on 2-star mobs in FG last night and getting resisted about 75% of the time. On 1-star mobs I got resisted about 20-30% of the time. Finally I gave up and went back to the only role that seems viable for mages at this point (group healer/nuker).silverio wrote:this look strange as i still can kill pretu good .. hmm what lv spells you are using? if you use Blind 1 on lv 70 mod it is destinated to fail ... but i think that apropriate lv blind will not be resisted.. as now you cannot go with fear 1, blind 1 or stun 1 but if you use blind 6 stun 6 etc you will find resistance rate is apropriate ?
These spells are supposed to work on mobs up to Level65 by their description. Now I'm not sure what L65 is in the new 'star' system, but I figure it doesn't top out around the Sprightly mob level
SHUT UP. REALY. JUST SHUT UP. - jackmor
Re: Please un-nerf magic resist rates.
The resistances are >way< over powered. I can understand not being able to get a lock on something for a long duration that is higher than you skill level, but not even being able to get a couple of seconds to get away is quite literally killing me.fellgrim wrote:I was using Fear5/Blind5/Stun2(which used to be Stun5 at its level )/SlowAttack5 on 2-star mobs in FG last night and getting resisted about 75% of the time. On 1-star mobs I got resisted about 20-30% of the time. Finally I gave up and went back to the only role that seems viable for mages at this point (group healer/nuker).
These spells are supposed to work on mobs up to Level65 by their description. Now I'm not sure what L65 is in the new 'star' system, but I figure it doesn't top out around the Sprightly mob level
All my spells btw are completely upgraded as far as they will go.
Re: Please un-nerf magic resist rates.
Need to eat some Izam here. Seems I hit a lovely easy streak there as critters below my level by a significant amount are also resisting my spells very very regularly.gralen wrote:Currenlty eating hard kipee cakes on the mainland. Killing them in 4 hits, no resists and I'm lvl65 elemental the hard kipees are lvl55. Getting about 1700xp per kill.
The resist rate is near 90% for enchanted weapons as well. Just not good. The concept and intent of slowing combat a bit was OK but the execution was a bit much.