I started 3ding the Dyron lake house on Fyros. I will put other links in there to show the progress. This is an on going process and expect it to be kind of slow as I do not have much free time. I have other Ryzom 3ding ideas in mind that I have not started (if I do, they will be in a separate thread).
I am not a 3d expert.
1) Basic walls and ceilling
2)
3)
4)
My Ryzom 3ding: Dyron lake house
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
My Ryzom 3ding: Dyron lake house
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Re: My Ryzom 3ding: Dyron lake house
Looks good... love the floor!
Re: My Ryzom 3ding: Dyron lake house
So far it looks very good.
Jelathnia, Kasarinia, KianShi, Maethro, ShuaLi, and OPaxie (Arispotle)
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
TeiJeng (Leanon)
ï = ALT+0239 | advice for mission design | Zoraï masks
long-distance communication | some foods and drinks | Zoraï pictograms
"Ryzom: We dare to be different. Do you dare to adapt?" - Acridiel
Re: My Ryzom 3ding: Dyron lake house
Cool!! which program did u use? maybe 3D Studio Max?
Netsultan:
Sultan of the Net, Guardian of the Death, Keeper of the Souls and Officer of The Sanctuary
Sultan of the Net, Guardian of the Death, Keeper of the Souls and Officer of The Sanctuary
Re: My Ryzom 3ding: Dyron lake house
very nice. I agree the floor is very nice. Shiny
Waiting for next installment.
Waiting for next installment.
Re: My Ryzom 3ding: Dyron lake house
nice idea! you should maybe improve the lightning a little bit. you shouldnt use that much of ambient light. its better to define some light sources on the walls etc and set the overall mood of the scene. good lightning also can hide some texture issues. you should also place somewhere in the room a block that represent a homin (his high and width) just to get better scaling orientation. just my 2c
ps: oh and don't use that much of bumpmapping ^^
ps: oh and don't use that much of bumpmapping ^^
Re: My Ryzom 3ding: Dyron lake house
The floor looks like wood made out of plastic.
- Kaetemi [Kami] [Fyros] [Elder of Atys] [NeL Developer]
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance! Freedom to the Players!
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance! Freedom to the Players!
Re: My Ryzom 3ding: Dyron lake house
Maybe its hardwood floor with a veneer finish?
Looks nice but I don't know anything about this stuff hehe.
Looks nice but I don't know anything about this stuff hehe.
"Be careful what you wish for..."
Proud Member of Knights Leviers
Proud Member of Knights Leviers
- browserice
- Posts: 392
- Joined: Wed May 30, 2007 4:18 am
Re: My Ryzom 3ding: Dyron lake house
Lol !
The objects seen in the screenshots are not the final versions. It is an on-going process and like I said, I am not a professional neither an expert. I am opened to any comments to improve anything (already took some).
The objects seen in the screenshots are not the final versions. It is an on-going process and like I said, I am not a professional neither an expert. I am opened to any comments to improve anything (already took some).
hobbies : 3d design, news about game designs, virtual reality
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Deviant Art : http://browser-ice.deviantart.com/gallery/
Still thinking about doing a full 3d rendering of Fyros (call it Ryzom 3.0 if you like).
Re: My Ryzom 3ding: Dyron lake house
hint: specular map can have color too
and make sure to properly set the glossiness
and careful with hard shadows too
and make sure to properly set the glossiness
and careful with hard shadows too
Last edited by kaetemi on Sat Jan 02, 2010 11:17 pm, edited 1 time in total.
- Kaetemi [Kami] [Fyros] [Elder of Atys] [NeL Developer]
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance! Freedom to the Players!
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance! Freedom to the Players!