suib0m wrote:Yes there are problems with this event, yes it can be very problematic to new players around lvl 100.. but this game really shouldn't be too easy and we have, for a very long time, complained that this game is too easy. I'm sorry to hear some folks are considering leaving because of this event, but I tend to blame the mentality of catalyzers and vets handholding new players by doing too much for them by just handing over uber equipment and not distributing knowledge as freely.
I remember kitin invasions where I couldn't much breath without getting slaughtered. Yes it was very frustrating, but it was also exciting. And now, it is the stuff of legends. With this current situation, there are many kitin, but they are stationary and therefore can be avoided with effort.
Sneaking is one of the most useful skills in this game and it is not one measured by skill points, it is measured by player ability to read the mobs and their actions. And it is *very* useful right now. Tauting mobs away from teammates is another skill that is taught enough, and again it is very important right now. If you taunt a singular KotD away from its group for about 3 tauntings (just drag them along far enough) you can take them out alone, and then return for the other two. This means that you can kill KotD at almost their level. Yes, you will be destroyed if you accidentally pull all three, but that's part of the excitement of it. Also, you need to think about which KotD you are fighting and figure out what clear paths there are to destroy them.
Once this event is over, I'm sure there will be many players that will talk of it excited tones "whoa, do you remember when Atys was crawling with kitin, they were EVERYWHERE!!" And you will have new players that will want the event again. This is an event, it will pass, and the world will be normal again, but we will miss it and we will long for the adventure that is now occurring.
I hope everyone stays, I hope they try to participate enough to learn some things.. Death in this game is laughable, particularly at lower levels. You get a DP that can be worked off in a few harvesting pulls. Take this opportunity to understand the game more. It's a missed opportunity if you do not. The KotD work in very predictable patterns.
If you leave, it is a sad day for Atys, but understandable. As I've said, there is much to this event that could be done better. But overall, it is an exciting event that will reverberate in time for years.
Peace to homins, destroy the kitins,
- Sui
I never said i want the game easy or dumbed down.
I just made some consideration around the event. It was done to please the vets and to lose new players. I know, the game is not about leveling, but we should see the reality, not what we like. People want to level, want to get exp because that's the only actual sign of some progress and improvement. Also the only way to discover new stanzas and new actions. At my level, i had a choice, continuing my jobs or getting involved during these hard days. New players got no choices. See the difference?
Let's see this scenario:
1. We see an increasing in the kitins activity. Not very big but still something to consider. Nothing that impact the normal homin's life.
2. We got a call from our leaders. That's OK. We listened and learned something more, and started building towers. Nothing that have a big impact in the homins that just wanna level and don't wanna be involved in this. Others can do and will be rewarded in proportion of their effort. Factions points and a place (if enough involved) in the history of atys.
3. We built the towers. Then make a new advise from the leaders: warning to every homin, we expect a kitin swarm everywhere and life can be very tough. What good leaders should do in these situations? Protect the children, protect who can be in a great danger because don't have enough power. Make a safe place, such as Almati Wood, with a sort of 'refugee camp' and tell homins they have to move there to stay safe from the big battle, *at their choice*. So, a homin can decide: if they wanna stay they have to rely with the danger. Otherwise, for a couple of days, all the leaders have settled a safe place for them. I said Almati Wood, just because that is an example of a mixed region, with different animal's levels. Only thing missed there is harvesting. So, new people could still level up and discover a new place while the big vets fight against the kitins. Or, if they wanna get the risk, just stay and see what happens, but sure u can't feel frustrated in this case: it was your choice.
4. When the timer of 2 days (starting when the new missions were available) expires, just look at numbers (thresholds) and see who won. Apply the changes to the world according to the event lore. Publish history somewhere, similar to the Temple banners. End.
I'm not sure it could work in this way, but sure you have more chances to retain new players. And the event is almost exactly the same.
If i wrote my opinion is just to make something helpful for the devs.
Think as a new player, don't think considering what you already know of the game.
That's all. Of course you can have your opinion and so the devs, sure they have their vision.
But when you say that old invasion is now a legend, i remember you that nevrax got bankrupt and the game closed 2 times.
Of course, as I already said, if the new owners can handle the game without an influx of new players, well it's all good for us vets that love the game. I'm not speaking for myself. Personally i enjoyed the event a lot, it was very fun for me.