OK.. these guys can instantly take out an entire group. Am I missing something here? Not only do they kill but we are permanently dead?
I have read some of the other complaints about the game and I, for the most part, can put that down to sour grapes.
And perhaps it is me that is missing the point here.
But these creatures are just way too overpowered.
After the patch they will be able to kill an entire region I guess... safely from their patch in Heritics Hovel.
Atanna
Raging Torbaks
Re: Raging Torbaks
I guess it will come to good tactics then Atanna...ixils wrote:OK.. these guys can instantly take out an entire group. Am I missing something here? Not only do they kill but we are permanently dead?
I have read some of the other complaints about the game and I, for the most part, can put that down to sour grapes.
And perhaps it is me that is missing the point here.
But these creatures are just way too overpowered.
After the patch they will be able to kill an entire region I guess... safely from their patch in Heritics Hovel.
Atanna
A bit like with the exploit with blinding, but then real teamwork...
Sxar
Re: Raging Torbaks
Thats something else. People killed from Damage over Time spells (which the torbaks have) cannot be resurrected currently due to a bug.
RUN
[size=-1]Silverion, while being last person alive in the party[/size]
[size=-1]Silverion, while being last person alive in the party[/size]
Re: Raging Torbaks
Raging torbaks are officially level 158.
They hit you about 100 to 400 hp-damage, and have lots of HP (something like 8000)
but they are easy to handle. It's like a gingo
Trouble is that some groups uses all their stamina and sap just to kill one.
Don't worry about that, just avoid them.
They hit you about 100 to 400 hp-damage, and have lots of HP (something like 8000)
but they are easy to handle. It's like a gingo
Trouble is that some groups uses all their stamina and sap just to kill one.
Don't worry about that, just avoid them.
Re: Raging Torbaks
Kind of hard to have tactics when one moment you are just standing there... the next they spawn... and the third you are dead.sx4rlet wrote:I guess it will come to good tactics then Atanna...
A bit like with the exploit with blinding, but then real teamwork...
Sxar
Dead before you can even cast anything.
*shrug*
Atanna
Re: Raging Torbaks
Obviously people are talking about the carnivores here, not just torbaks, in Hidden Source area, and their stench "attacks".
All the same, torbak or cuttler, the damage over time isn't that bad and there's an invention out there called bomb heals and mostly a group gets killed because they realise that stench damage too late (or the whole group is lowbie in levels). The thing is, it's up to the tanks to bind those carnivores as if the carnivore in question attacks someone with relatively low hp the stench combined with normal damage can cause that permanent death. Just the stench too, maybe, if character really has low hps.
Granted, it's not a place for people with low hps, so lowbies could get killed even without taking normal damage. Don't know if the stench mobs are found elsewhere too, but that's the situation in Hidden Source. Other than (raging) torbaks, like intially brought up in this thread, in HS area only problem there is just their hp amounts.
//edit: noted the mention about Heretic's Hovel, but I think the idea is still the same.
All the same, torbak or cuttler, the damage over time isn't that bad and there's an invention out there called bomb heals and mostly a group gets killed because they realise that stench damage too late (or the whole group is lowbie in levels). The thing is, it's up to the tanks to bind those carnivores as if the carnivore in question attacks someone with relatively low hp the stench combined with normal damage can cause that permanent death. Just the stench too, maybe, if character really has low hps.
Granted, it's not a place for people with low hps, so lowbies could get killed even without taking normal damage. Don't know if the stench mobs are found elsewhere too, but that's the situation in Hidden Source. Other than (raging) torbaks, like intially brought up in this thread, in HS area only problem there is just their hp amounts.
//edit: noted the mention about Heretic's Hovel, but I think the idea is still the same.
Last edited by Eshin on Mon Nov 01, 2004 2:02 am, edited 1 time in total.
"Don't panic!" -Muffy
One minute, and a pack of torbaks led by Spinah, later:
"Ok, where do we spawn?" -Troxyvine
One minute, and a pack of torbaks led by Spinah, later:
"Ok, where do we spawn?" -Troxyvine