ops vote

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what should GF do with outposts

keep outposts
55
69%
disable outposts
25
31%
 
Total votes: 80

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nstotler
Posts: 44
Joined: Thu Oct 12, 2006 10:43 am

Re: ops vote

Post by nstotler »

Too bad it isn't this simple to vote crack out of society... ;)
The similarities are slim, but still there :D


Ok, tbh i dont feel like reading through every page... But basicly yaffle spoke my mind :p
[highlight]Duran[/highlight]
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iceaxe68
Posts: 611
Joined: Wed Jan 10, 2007 8:59 pm

Re: ops vote

Post by iceaxe68 »

nstotler wrote:Too bad it isn't this simple to vote crack out of society... ;)
The similarities are slim, but still there :D
More like anabolic steroid abuse, I think.
Sasi
[size=-4]The Happy Trykerette[/size]



User avatar
akovylin
Posts: 150
Joined: Tue May 29, 2007 10:54 am

Re: ops vote

Post by akovylin »

gillest wrote:+1 from me here...

I voted no but not to take OP out, just to change them...
As Gilg said on another thread, cats are PvE content, should NOT been given through PvP..
Maybe OP could give OP mats and some boosts as mentioned by Yaffle (reminds me a lil bit of the spires and could even be better)..

Now cats could be kept but need to be given through NPC PVE quests...
So PVE ppl could provide cats to PVP ppl against OP mats, would make much more sense..
As well it would suppose player would actually WORK to get those dble xp cats and not just kill others....

Ohhh, look... no flame war at the end of the tunnel: PVP and PVE players can actually complement each others....
*Dreams*
now i'm dreaming too :)

P.S. that would make me to play Ryzom much more than one op war once a week :)
Dagozur - Zorai male, tall and handsome Kami follower
Member of Temporal Insanity guild
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