spawning objects?
spawning objects?
ok so i figured out how to make scenery objects disappear by way of clicking on another object. But now the question is how do i make it reappear again? or how to make a different object appear, when that one disapears? :/
Re: spawning objects?
Didnt know you could spawn objects..
but i think you need to make a second trigger / event to de-spawn it again.
but i think you need to make a second trigger / event to de-spawn it again.
Sxarlet - Pink Rez Gadget of Evolution
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Re: spawning objects?
Nope, you can't spawn scenery objects. Not even by dividing the scenario in acts (which I hoped would work).
Ulani Viccio - Class of Casiu Bellini 2521 - Proud ex-Evolutioneer - Serving as a [color=#225555]Phaedrea's Tear - Painted by Ayur[/color]
Miwekalili - Kulupu e [color=#225555]Pilin Pona - Apprentice Scout of Atys - On vacation[/color]
Sparta'Caussey Aeddan - Top Class Mekherder of the Bounty Beaches Slavers' assortment - On vacation
Rueti Huxtable - There's no I in Zoraï - Member of Whispers of Aria
Miwekalili - Kulupu e [color=#225555]Pilin Pona - Apprentice Scout of Atys - On vacation[/color]
Sparta'Caussey Aeddan - Top Class Mekherder of the Bounty Beaches Slavers' assortment - On vacation
Rueti Huxtable - There's no I in Zoraï - Member of Whispers of Aria
Re: spawning objects?
NO!!cloudy97 wrote:Nope, you can't spawn scenery objects. Not even by dividing the scenario in acts (which I hoped would work).
*crosses of another idea*
Was going to create a labyrinth with spawning dead-ends and fenses around people as they walked through..hmm..
Guess I'll just have to go back to ammbushes...
Would love spawning scenery..
Zandryok, Owner of
Firewine Springs
Crazy Ring Fanatic
Firewine Springs
Crazy Ring Fanatic
Re: spawning objects?
I assume Ulani put it on the wish-list alreadyzangan wrote:Would love spawning scenery..
Sxarlet - Pink Rez Gadget of Evolution
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Silk - Trader of valuable things, in service of the King
Sxarface - Master of shipwrecking in Aedan Aqueous
Re: spawning objects?
so the 'activate' 'deactivate' options with 'object remover' don't work really? it works fine with the trigger option but i was so hoping to spawn another object in its place
Re: spawning objects?
YES!!!
Please please PLEASE enable item/scenery spawning!
Please please PLEASE enable item/scenery spawning!
Re: spawning objects?
Have you tried creating a zone when a char steps into it the fence or wall appears? Then you have to create another zone or trigger or just have the char bash it as you do to open a chest/crate.zangan wrote:NO!!
Was going to create a labyrinth with spawning dead-ends and fenses around people as they walked through..hmm..
Guess I'll just have to go back to ammbushes...
Would love spawning scenery..
Just an idea.... only dabbled in creating a senerio and need all the tips I can get myself.
Bakhand... bcnu
Re: spawning objects?
activate and deactivate are for the object remover component, not for the object.seawe wrote:so the 'activate' 'deactivate' options with 'object remover' don't work really?
it's possible though, but i can't tell you how
- Kaetemi [[COLOR=Gold]Kami] [Fyros] [Elder of Atys] [NeL Developer][/COLOR]
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance!
Freedom to the Players!
Rebuild the Kami faction and save Atys from the Karavan! Join the Kami Alliance!
Freedom to the Players!
Re: spawning objects?
what is it with all these secrets kaetemi?