xolghost wrote:You got a point there...
Limiting all I said above to no participient trading and no rewards for invitation-only's would propably suffice at first, I guess.
Inter-shard scenarios are one of the Ring's main features... you simply can't turn that off, so a solution for the rest has to be found unless all trading and rewards are denied within.
To me, it depends on how we regard scenarios. What is the "RP reality" behind them? Are they just dreams or things we really did? If things we really did, then inter-shard scenarios honestly don't make any sense. People from semi-identical, but separate worlds interacting? Getting rewards and experiences with people that don't really exist in your world?
If they are just dreams, then how do any rewards make sense? Especially rewards that come from one server and end up on another server. But if you don't allow that, then how is it fair you were able to craft an uber-sword for a reward but couldn't give it to the "winner" of your scenario because he's from the wrong shard?
To some degree, treating them like dreams makes sense since we can't get any real mats or xp from them. But then let's get rid of any rewards (except maybe xp cats to compensate for time spent out of the "real" world). It makes no sense you dreamt yourself a new set of armor.
If the long term allows for scenarios that are part of the real world (i.e, non-instanced with real mats or xp), then those scenarios should not allow inter-shard participation.
This framing implies that the Ring terminal should mark scenarios as either "real" or "dreams" to help with the RP side of it. Of course, since the only ones that exist at the moment are "dreams", that change can wait.