Hunt only kitin! (after completing your basic training on the island, of course)beeryusa wrote:But then again I've never really been able to come to terms with the endless bunny slaying in these MMOGs.
They're evil civilization destroyers
Hunt only kitin! (after completing your basic training on the island, of course)beeryusa wrote:But then again I've never really been able to come to terms with the endless bunny slaying in these MMOGs.
I can vouch for that. I put in a complaint about some abusive language I got in a tell recently and the CSR were talking to me in tells about it in a few mins and was very friendly and helpfull. One of my guild did too back when we were on the starter island and got the same speedy responce and attitude.motan wrote:You'll be glad to hear that CSR take their job seriously in Ryzom, if you get verbally abused just write a ticket... it's very likely that you'll never hear or see that person ever again.
Why does it have to be tied to Buffs?beeryusa wrote:I have played as a musician in SWG since August 2003 and I still play as a musician today. The cantinas never worked perfectly. The AFK problem has been with us since launch and you wouldn't believe the verbal abuse that entertainers had to put up with before, during, and after the holocron craze, from players who simply didn't want to be bothered with heals and buffs and who blamed entertainers for their own impatience. Before the holocraze there were no buffs, but there were heals; during and after the holocraze there were buffs. Entertainers were the victims of abuse from players for giving heals before, and buffs after. Many players did enjoy coming to the cantinas, but some caused the entertainer experience to be not fun, and spoiled the whole cantina experience for many of us. This situation only ended when entertainer heals and buffs were taken away, and the new heals are instantaneous - which caters to the instant gratification crowd and removes most of the possibility for verbal abuse. Even so, post-NGE I have been the target of abuse by folks who could not even wait the two seconds it took for me to start playing. I have also been abused because I was enjoying myself outside a cantina and wasn't fast enough responding to a demand for a heal. I don't think you appreciate how absolutely rude some players can be. The fact is, many SWG players see entertainers as no more than a heal slave. In fact NPCs get treated better because players know that abusing an NPC is an empty exercise.
The SWG method could be made to work in Ryzom, but only if the developers made AFK entertaining impossible (as I'm sure they would) and only if GMs punished abusers so that the system worked in a healthy way. So far in SWG the devs and GMs have decided against such a course of action. I fear that a similar system in Ryzom would be contrary to the game's mechanics (as far as I can see there is no forced interaction in Ryzom) and would require a very hands-on approach to policing the game. In short, I think it's too unwieldy and has the potential to be a disaster, as SWG's system undoubtedly was.
They complained to me all the time, and I've had discussions with other entertainers who remember all too well the insults. Maybe you were lucky, but I assure you I wasn't hallucinating, nor am I making up stories of a bunch of angry leets who came into the cantina whining about the artificial ties that they felt the developers had created to make entertainers viable.truce1 wrote:Noone ever really complaned about the BF thoe.
Yeah I remember the complaints about battle fatigue as well as alot of entertainers being very happy when it and buffs were removed from the game. Personaly as a combat player in SWG I liked the concept of needing to rest and relax after long stretches of combat to get back to full fighting speed. Although the game would have benefited from an alternative to entertainers (like an architect crafted TV or time loged out of game in your house) that would reduce it slower then entertainers.beeryusa wrote:They complained to me all the time, and I've had discussions with other entertainers who remember all too well the insults. Maybe you were lucky, but I assure you I wasn't hallucinating, nor am I making up stories of a bunch of angry leets who came into the cantina whining about the artificial ties that they felt the developers had created to make entertainers viable.
Anyway, it's almost certain that Ryzom will not institute such a system. Ryzom simply doesn't work like that.
I understand this.beeryusa wrote:
I want to have the game entertain me, but perhaps my needs are just not going to be met by this game. It's a pity, but there it is. I might put $15 into the game to try it out for a single month, just to see if there is anything at all that's going to hold my interest, but I feel the lack of musical/dance content, the lack of true player housing, and the lack of any 'Third Place' make this game little more than a more sandbox-friendly version of Lineage II.