flynnkd wrote:There were issues with some routers/firewalls in the technical forums, you should check that out. Some solutions were provided.
Have you played it on the slower machines? Try it, if it works with them then something is wrong with your PC. Put both down to minimum settings and see how they compare.
With a router I assume you have broadband, so will leave dialup issues alone.
All I can say is that I run a out of the box install of WinXP, fully patched, with a router/firewall and I have no problems at all, other than the lag which they are improving. So if the game works for others then the issue is your machine, you need to experiment with wierd things maybe, switch your memory chips around, get new network cables, try running it without the router as a test etc etc.
ok - the slower machines are both running ryzom thru the same router & firewall without crashes. Its not a router/firewall issue.
It could be my pc but thats worrying as it was brand new before installing ryzom - hard drive was formatted prior to installing a clean copy of XP and then Teamspeak and Ryzom. Changing graphic settings doesn't make any difference and incidentally it runs fine on all the highest settings.
Which makes me think that either its buggy code in Ryzom which is picking something up specific to my hardware, or Teamspeak - or there's something wrong with my hardware. I've installed Doom3 and it seems to run fine tho, with Teamspeak running as well. Running Ryzom without Teamspeak is better but not perfect.
95% of the time the errors are the Access Violation ones that everyone else is reporting on the forums. That tells me that I'm not alone and the dev's need to do something about this (as opposed to me playing for hours with quirky things trying to figure what the problem thats specific to this game is).
I don't mind perservering cos I do love the game but its annoying that something like this happening as all its going to do is put off new players.