Call to arms... Ryzom ... People

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evalisa
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Re: Call to arms... Ryzom ... People

Post by evalisa »

(ooc)
aardnebb wrote:You look forward to it, I get a sickening feeling that I will be waving goodbye to a few more friends leaving forever

If you cant handle an outpost fight, simply dont hold one, this goes to the origanl poster as well.

The whole point of outposts is to give some end game content to fight over, not to be the first to claim and then hold it for the thest of the games life.

If that where the case how would a new guild get an outpost?

Dont be so selfish, play the game, outpost fights are apart of it, dont like it then its simple, dont get one
Last edited by evalisa on Wed Apr 12, 2006 2:33 pm, edited 1 time in total.
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norvic
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Re: Call to arms... Ryzom ... People

Post by norvic »

I would say the Matakaras and thier coat-tail riders have some sort of league table of conquests Zahan, and DT is taking your posting here as reason to push you up that league and make threats accordingly.

All the more reason for everyone to stand together and oppose this aggresive alliance before they get their snowball rolling.
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ajsuk
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Re: Call to arms... Ryzom ... People

Post by ajsuk »

Oh I dunno DT, Samsara or Evo? It's a tough one... :p
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kyesmith
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Re: Call to arms... Ryzom ... People

Post by kyesmith »

ajsuk wrote:Oh I dunno DT, Samsara or Evo? It's a tough one... :p
well you have alrdy failed to take samsaras OP altho alot of fools seem to follow DTs orders theres not enough to take guilds which people respect, Evo and sammys both defend their allies. simple.
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ajsuk
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Re: Call to arms... Ryzom ... People

Post by ajsuk »

So we lost once... whats your point? Are you trying to point out we didn't cry about it and we'll mostly likely just get on with trying again at some point? If so, thanks a bunch. :)
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kyesmith
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Re: Call to arms... Ryzom ... People

Post by kyesmith »

ajsuk wrote:So we lost once... whats your point? Are you trying to point out we didn't cry about it and we'll mostly likely just get on with trying again at some point? If so, thanks a bunch. :)
no pointing out that altho some people have come and gone since your last attack people still dislike the KA enough to stop you winning.
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ajsuk
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Re: Call to arms... Ryzom ... People

Post by ajsuk »

kyesmith wrote:no pointing out that altho some people have come and gone since your last attack people still dislike the KA enough to stop you winning.
and? We know... We're reminded pretty much everyday by the whiners... :p
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kyesmith
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Re: Call to arms... Ryzom ... People

Post by kyesmith »

ajsuk wrote:and? We know... We're reminded pretty much everyday by the whiners... :p
good, im one of those whiners who likes to remind you.
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ajsuk
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Re: Call to arms... Ryzom ... People

Post by ajsuk »

kyesmith wrote:good, im one of those whiners who likes to remind you.
Noticed. :D
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oldmess
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Re: Call to arms... Ryzom ... People

Post by oldmess »

aardnebb wrote:You look forward to it, I get a sickening feeling that I will be waving goodbye to a few more friends leaving forever after this weekend. Personally I enjoy the odd bit of PvP, but I don't enjoy the way it's driving off my non-pvp friends.
Again with the threat to leave if we don't play the game your way. You'd almost think the "declare war" button was a bug and not the intended way of using these outposts. It's like playing a board game like Stratego and then being accused of bad sportsmanship because you tried to win.
You tell people not to take it personally, but frankly lets look at what the declaration says. It says "me and my friends are gonna try and take what you and your friends have. If we have to kill your characters for it a few times, so be it." Can't really get much more personal than that, honestly...
Please don't put your interpretation in quote to make it look like those are my words; they are not. Why is AP or any guild worthy of holding an outpost? Because they fought off challenges. That's what they are designed for.
If you dont like people being upset with you then maybe you shouldn't try and take their stuff?
It's only their stuff because they are willing to defend it. That's the nature of this part of the game. It's not just an accident side-effect of the outpost feature; it's their purpose.
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