Crystal and guild starter packs

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rheda
Posts: 107
Joined: Thu Jan 05, 2006 11:38 pm

Re: Crystal and guild starter packs

Post by rheda »

Exact!

Outposts in my opinion are just an unbalance in the game. They can add fun to it by allowing battles between various guilds, and like the Void op that has made the Kami community in Zora aware of what may happen. But on the other hand, it keeps guildless players not only from getting crystals (which i have already said i'm not into that for what's up to outposts), but also from getting the special mats that (if i ain't wrong) are used to craft special items.

So, exagerating things a little as i like to do, outposts are just Nevrax's way to say "join a guild, or renounce to some (little) game content". I just think it would be far better to have special quests, mobs, difficult to get places, etc. from where to get those things, and maybe more opportunities to get faction honour points.

Again, i don't think using crystals is bad, evil or that will take your soul away from Ma-Duk, blocking your way towards enlightenment, but that it should be a reward, not simplyly guild's gas to farm new members.
blaah
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Re: Crystal and guild starter packs

Post by blaah »

rheda wrote:I just think it would be far better to have special quests, mobs, difficult to get places, etc. from where to get those things, and maybe more opportunities to get faction honour points.
Outposts are PvP content and items from outposts are PvP reward (reason to PvP).

what you describe is PvE content and PvE reward which will never gonna happen in Ryzom. NEVER.
rheda
Posts: 107
Joined: Thu Jan 05, 2006 11:38 pm

Re: Crystal and guild starter packs

Post by rheda »

blaah wrote:Outposts are PvP content and items from outposts are PvP reward (reason to PvP).

what you describe is PvE content and PvE reward which will never gonna happen in Ryzom. NEVER.
Well, it's just that i can't see the point to this.. why should be only a PvP reward? Can you tell me any PvE only reward?

Exc mats from bosses? You can forage them also
All PvE content is accessible to PvP players, and although i will enter PvP and I'm walking around with my PvP flag always enabled, i don't plan to join a big and strong guild only for that. So I'd say that content is accessible only to guildies, not PvP or PvE-only players, and in fact, there are non-pvp players on guilds, and for sure they have access to those mats.

And please, calm down, my intention has never been to offend anyone, NEVER. I started this thread just to talk about different ways of gaming in Ryzom, and it's limitations. Why do you hestiate so much on having those mats somewhere else?

The question is... are PvP players better than PvE? More honourable? Probably stronger because of the constant competition, but anything else? We're just poor homins wandering around Atys, i can't remember anything that makes us different.
andypur1
Posts: 228
Joined: Tue Jan 04, 2005 10:00 pm

Re: Crystal and guild starter packs

Post by andypur1 »

rheda wrote:Exact!

But on the other hand, it keeps guildless players not only from getting crystals (which i have already said i'm not into that for what's up to outposts), but also from getting the special mats that (if i ain't wrong) are used to craft special items.

So, exagerating things a little as i like to do, outposts are just Nevrax's way to say "join a guild, or renounce to some (little) game content". I just think it would be far better to have special quests, mobs, difficult to get places, etc. from where to get those things, and maybe more opportunities to get faction honour points.

Again, i don't think using crystals is bad, evil or that will take your soul away from Ma-Duk, blocking your way towards enlightenment, but that it should be a reward, not simplyly guild's gas to farm new members.
We can hope that there will be some more long term events like the temple building. As a digger / crafter Zok gained plenty of kami honour points, which he could have used to buy crystals if he'd wanted. He chose (and is still choosing) to spend them on Kamist picks with focus bonus. An item currently still only available using honour points.

Of course, there is still nothing for a true neutral player to gain from these events.
Zok
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vguerin
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Joined: Wed Sep 22, 2004 6:13 pm

Re: Crystal and guild starter packs

Post by vguerin »

rheda wrote:Well, it's just that i can't see the point to this.. why should be only a PvP reward? Can you tell me any PvE only reward?
I believe nearly every guild has passivist type players that will not harm another homin. They also benefit by their guilds OP, as they are a part of a guild in their own way as well.

Though your guild may expect your support in getting/holding an OP... this is not limited to PvP. You make a choice to fly solo, you know the good and bad with your choice. YOUR choice doesn't make others invalid, it makes absolute sense that reward comes with size/capability.
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blaah
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Re: Crystal and guild starter packs

Post by blaah »

rheda wrote:And please, calm down, my intention has never been to offend anyone, NEVER. I started this thread just to talk about different ways of gaming in Ryzom, and it's limitations. Why do you hestiate so much on having those mats somewhere else?
you misunderstood me. i would love to see them accessibe thru missions, even if that said mission is only available in second cycle/summer/12h/only with rain, but i will not keep my hopes up that nevrax will allow PvE ppl to aquire those materials any other mean than from outposts (be it PvP or thru negotiations with other guilds).

and yes, all PvE rewards are accessible for PvP ppl too. you can't believe the flames in forum if someday activating PvP flag you would get pop-up with "You sure you want to ? you will permanently lose access to half PvE content doing so". ;-)
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rushin
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Re: Crystal and guild starter packs

Post by rushin »

rheda wrote:So, exagerating things a little as i like to do, outposts are just Nevrax's way to say "join a guild, or renounce to some (little) game content". I just think it would be far better to have special quests, mobs, difficult to get places, etc. from where to get those things, and maybe more opportunities to get faction honour points.
yes me too, but also i think you would find most guilds would be happy to give/trade crystals and mats with non-guilded players or guilds without an outpost. people just have to ask :_)
rushin ~ asleep
ark014
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Re: Crystal and guild starter packs

Post by ark014 »

I have a fairly new char Amphiaraus (Matis) who arrived at Yrkanis City a couple weeks ago. Amphiaraus is in the Lost Guild of Atys, and is on the Arispotle server.

I work long hours as a Motorola software engineer. Levelling a char is not easy for me. I would appreciate it if any Ryzom advanced players might help out my main char Amphiaraus.

Amphiaraus is a balanced char, he has Fight, Magic, Craft, and Harvest levels of 20 or more, each.

Thanks,
Amphiaraus
Yrkanis City
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vguerin
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Re: Crystal and guild starter packs

Post by vguerin »

blaah wrote:but i will not keep my hopes up that nevrax will allow PvE ppl to aquire those materials any other mean than from outposts (be it PvP or thru negotiations with other guilds).
The well is currently dry, but crystals were available thru EP2 honour points (I purchased over 9K crystals wastefully, not paying attention to them coming with OP's). They could and may do the same for the future versions of rewards. They chose the limited items they did for that effort, who knows what might be available during the next event. The flowers (though bugged and currently more viable) are limited help, but I can see where someone would like an easy way to get the OP mats.

That'd be tougher for them to balance outside the honour points system... Most mobs AI will make them exploitable eventually (Aen etc. etc.) and make the efforts holding an OP have less value as all items were readily available elsewhere.

It would kind of suck to have folks earn the same items as a guild holding an OP does... We have to wake at all hours to defend our OP, while the same troublemakers repeatedly use alt guilds to spawn fake attacks. There has to be a reward/risk/effort balance and I don't see anything handy with the current game setup.
ark014 wrote:I have a fairly new char Amphiaraus (Matis) who arrived at Yrkanis City a couple weeks ago. Amphiaraus is in the Lost Guild of Atys, and is on the Arispotle server.

I work long hours as a Motorola software engineer. Levelling a char is not easy for me. I would appreciate it if any Ryzom advanced players might help out my main char Amphiaraus.
Your in a guild, if they are not doing this "help" you need, maybe you chose in haste... Or maybe and most likely you haven't spoke up... LGoA will take care of you, they are not new and know Atys quite well.
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DoubleTap - Disciple of Jena - Karavan Champion
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blaah
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Re: Crystal and guild starter packs

Post by blaah »

vguerin wrote:The well is currently dry, but crystals were available thru EP2 honour points (I purchased over 9K crystals wastefully, not paying attention to them coming with OP's).
EP2 was unfortunately entirely PvP event. no, you didnt have to nuke fellow homin, but you was getting nuked by fellow homin.
It would kind of suck to have folks earn the same items as a guild holding an OP does...
but is it really easy to get if it's only available for cycle2/summer/12h/rain (that's once in every 16 seasons and even then it might not rain ;-) (ok, it's a joke)
it should not be easy way, but it should not be impossible either like now.

do mission, get "key", get raid group together, go raid anti-karavan/kami tribe with kara/kami drill, for reward you get loot (lots and lots of loot ;-) from their warehouse.
sound to much like instanced raid, but what other can you do against camping that tribe's camp.
We have to wake at all hours to defend our OP, while the same troublemakers repeatedly use alt guilds to spawn fake attacks.
exactly, risk vs reward, but only for one type of gameplay - PvP.
also "it takes away reason to battle for outpost" reason comes to mind too

like i said, never gonna happen in Ryzom, sadly.
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