Personnal Vision of the pvp event

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grimjim
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Re: Personnal Vision of the pvp event

Post by grimjim »

totnkopf wrote:I suggest funding Nevrax then, Judy. They aren't exactly at the top of their game financially, so they can't exaclty hire a whole new team to create all of this at once, plus the people to actually make it so you can "interact" with them all (since I'm assuming that being given a speech bubble with three different options to choose from wouldn't be "truly interactive" for you)

Unfortunatley for you, the thing thats popular with many games that the moment if the PvP aspect. Look at WoW or Guild Wars, two very popular games. If Nevrax hopes to regain its balance and take a strong position in the online world, then they have to cater to the market, not to the cult following it already has, since obviously, it wasn't enough to fully support them.
All most of that would require is better scripting and good roleplayers taking the parts of the leaders with a decent brief.

A few other small events to lend a little credence to the Karavan side of the argument about the Kami evil.

And I'm not talking about the speech bubble NPCs, though scripting can help there with conversation trees. I mean the ones that deliver the speeches at the various events.

Funnily enough, whenever I look at MMORPG people are whining about 'carebears' and the 'carebear nature' of modern MMOs, so I'm not so certain about your PvP theory.

And GW isn't an MMORPG in any proper sense.
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grimjim
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Re: Personnal Vision of the pvp event

Post by grimjim »

kaetemi wrote:Again, YOU DON'T HAVE TO JOIN THE EVENT!

good night.
Didn't we just go over this? The whole consent thing?
I tried VERY hard to explain it simply.
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roninpvp
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Re: Personnal Vision of the pvp event

Post by roninpvp »

kaetemi wrote:Again, YOU DON'T HAVE TO JOIN THE EVENT good night.

Again your not listening nobody wants to pay for a game and slowly see their characters gimped or nerfed cause they chose not to participate in an event.
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akm72
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Re: Personnal Vision of the pvp event

Post by akm72 »

grimjim wrote: The plotline makes zero sense in the context of the lore or the game so far.
I disagree with you on this one.

The Karavan have always had a bee in their helmets regarding the Kami. It's not that surprising that they should decide the destabilize the situation by launching an attack, and call their homin allies to arms. For all we know they've been preparing for this for years - or they might even be telling the truth about the Kami.

It's true that the homins have got along together (more or less) for decades now, and would probably have continued to do so if Jena wasn't coming. But
I have no difficulty in understanding why the Matis, Zorai and Fyros would choose to go to war in the circumstances, given their faiths and disposition (I have more reservations about the Trykers' reasons as they have less blind faith in the Karavan and arnt particularly warlike anyway). As a roleplayer, if I was playing a typical example of those races, I'd have no problem joining in the war, even if I had good friends on the other side.

This temple building effort is just the first part of the war; Jena hasn't even got here yet!

EDIT:
Of course a lot of this is OOC from reading the lore on the website; I agree that they could've done more IG during the buildup to war.
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basicart
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Re: Personnal Vision of the pvp event

Post by basicart »

Aya i got fed up for seeing it gimped and nerfed full stop.
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grimjim
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Re: Personnal Vision of the pvp event

Post by grimjim »

akm72 wrote:This temple building effort is just the first part of the war; Jena hasn't even got here yet!
I can understand the Kami and Karavan _themselves_ diving headlong into conflict. However, the pasts of the various races are interlocked and, through their current leaders on good terms. However, they've all acted like numpties.

The more extreme races - the Zorai and the Matis - have a touch more of an excuse but, again, both Yrkanis and Mabreka are fluffy compared to their predecessors and have reason to trust and work with the other races.

The Fyros and the Tryker however, are painted much more laid back and cynical. For both of them their faith is, by lore, much more of a convenience than a burning passion and both have their own personal agendas. While I see that bourne out in a lot of Tryker RP it seems less true in the Fyros, which is a shame but the warrior background will tend to attract a type of player who won't want to play that way - which I can respect - it's their character.

I wouldn't object at all if the build up had been better, if the story to this point made more sense, but it feels like the flick of a switch and its brought out the absolute worst in a ton of people and cost the game much of its heart and soul.

I'm not against PvP in principle - so long as its got good story and good context, its mainly not my bag (especially in a level system) but I can see myself participating in it where the cause (or possibly reward) fits my character's perceptions and ideals. Other playstyles and people need to be accomodated though and its been blindingly apparent since the game started pretty much that there are a significant number of players who need those other options.
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akm72
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Re: Personnal Vision of the pvp event

Post by akm72 »

grimjim wrote:snip
I agree with that, except that Dexton and Mabreka are described as being as close as "blood brothers", so there is little surprise that Dexton would want to help his big blue pal. Of course it would've been nice to hear Dexton give a big speech himself IG, commanding his Fyros warriors to heed his call to battle, or something. It's not quite the same when he stands back and let's an underling do his job for him.
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mrshad
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Re: Personnal Vision of the pvp event

Post by mrshad »

wyeth wrote:You cant say anything on me as you dont know me.
How very Jerry Springer.

You and your guild have been on the "borderline psychopath" list for months.

This event just gives you a chance to prove the reputaiton well deserved.
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svayvti
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Re: Personnal Vision of the pvp event

Post by svayvti »

totnkopf wrote: Look at WoW or Guild Wars, two very popular games. If Nevrax hopes to regain its balance and take a strong position in the online world, then they have to cater to the market, not to the cult following it
Yes, look at those games. They have consentual PvP. WoW has PvP and non-PvP servers so you know what you're getting into. The patches for those games do not cater to one playstyle.

If you want to look at the fate of mandatory PvP... look at Shadowbane and Neocron.

Better yet I'm sure Nevrax can look at their own subscription numbers.

They need to learn from Patch 1. Stop the bleeding from the start, don't let it continue on and try to stop it later. PvP is yet only one issue, if Nevrax has to split their game between PvP/Non-PvP, Hardcore/Casual, Camping/non-camping, raiding/non-raiding, etc... well if they have to choose then this game dies.

People need to be allowed to play the game their own way, otherwise they'll go somewhere else where they can.

I suspect killing the game this way might be what some people want though, I've seen it before.
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sidusar
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Re: Personnal Vision of the pvp event

Post by sidusar »

grimjim wrote:snip
I may be wrong here, but the way I see it is this:

The Kami and the Karavan have asked homins to go harvest and fight for them in an abandoned land far away from civilisation. This region doesn't fall under any of the new societies, and thus any law does not apply there. Furthermore, the homin leaders have encouraged their people to help the kami or karavan, but have not ordered them to do so. There is officially no war going on, all four races are still at peace. The ones fighting in Aelius are all 'volunteers' and are not fighting in the name of their race, their country or their leader. Treaties don't apply either.

Yes, the homins have had a history of cooperation up until now, but not always by choice. They were initially forced into cooperation because of the kitin attacks, whether they liked it or not. A number has gotten to like it, but many homins have been forced to suppress their old hatred and cooperate because it was the only way to survive. This war gives them a way to finally vent that.

Well, just one way to look at it, but in my opinion it makes sense from the context of the lore and all. Just too bad most people out there to kill don't exactly fit the profile ;)
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