All most of that would require is better scripting and good roleplayers taking the parts of the leaders with a decent brief.totnkopf wrote:I suggest funding Nevrax then, Judy. They aren't exactly at the top of their game financially, so they can't exaclty hire a whole new team to create all of this at once, plus the people to actually make it so you can "interact" with them all (since I'm assuming that being given a speech bubble with three different options to choose from wouldn't be "truly interactive" for you)
Unfortunatley for you, the thing thats popular with many games that the moment if the PvP aspect. Look at WoW or Guild Wars, two very popular games. If Nevrax hopes to regain its balance and take a strong position in the online world, then they have to cater to the market, not to the cult following it already has, since obviously, it wasn't enough to fully support them.
A few other small events to lend a little credence to the Karavan side of the argument about the Kami evil.
And I'm not talking about the speech bubble NPCs, though scripting can help there with conversation trees. I mean the ones that deliver the speeches at the various events.
Funnily enough, whenever I look at MMORPG people are whining about 'carebears' and the 'carebear nature' of modern MMOs, so I'm not so certain about your PvP theory.
And GW isn't an MMORPG in any proper sense.