Players leaving because of recent events

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sx4rlet
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Re: Players leaving because of recent events

Post by sx4rlet »

dc77066 wrote:I can only assume you are referring to the Trykers voting to allow a Kami temple to be built on their land unopposed as the moment the EM decided to cancel the Sunday trigger. I can't think of anything other moment where we were given a sigificant choice (not counting the forums).

The uproar from the not-so-silent minority (or majority - take your pick, you know the server vs forum population better than I do) came from logging in and decovering something new, that unless they abandoned their RP stance or anti-PvP stance or anti-war stance, they couldn't participate in. While those who finally been given a reason to PvP other than fighting over tempermental and limited mats in an isolated zone and a gladiator ladder were off having fun the rest were wondering what is fun for us to do?? The first major story event in a while and they are excluded. The ones that live for the story! Sorry, no content for you! That's what it seems like be it true or not.

Maybe I RP'd myself out of the story. I hope that I haven't, I had a pretty good thing going there. I once said Ryzom teaches you patience. Don't like something? Wait until the next patch. I guess I have to wait for those special instructions Xavier mentioned. Or wait until the next patch.
Raku, you are not alone in this, more people feel like this.
I really hope they have noted it in the forums. (If they were not, I wonder what they were doing...)
I hope BM will stay strong in this, and keeps their faith in what they do, and let Nevrax bow to that.
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carrie
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Re: Players leaving because of recent events

Post by carrie »

stijn wrote:So if you really want to be neutral or peacefull, arrange a meeting with the peacefull homins (both factions) and agree that they will work together! That way you can also make a differnce. That is, if there are enough peacefull homins on Atys...
Neutral doesn't necessarily mean peaceful or non-PvP. I just don't care to follow a false god.
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vguerin
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Re: Players leaving because of recent events

Post by vguerin »

carrie wrote:Neutral doesn't necessarily mean peaceful or non-PvP. I just don't care to follow a false god.
Which are the false ones, I only know of the ones my forefathers spoke of :cool:
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carrie
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Re: Players leaving because of recent events

Post by carrie »

vguerin wrote:Which are the false ones, I only know of the ones my forefathers spoke of :cool:
Ok, reworded for you....I chose not to worship either Jena or Ma-Duk.
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cspyr
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Re: Players leaving because of recent events

Post by cspyr »

Jessica Mulligan wrote: If we didn't care, would we listen and make adjustments, bith short and loing term? Would we take polls and do things differently than before? Would we even bother to comment here?
I hope you do, Jessica, I really hope.
Jessica Mulligan wrote: As you know - or should know, since you bill yourself as a professional designer - you can't turn around software in development 180 degrees in mid-stream. The development timelines are too long and there are too many dependancies.
So going by this, we can hope that what you announced before will still show up in the near future:
Jessica Mulligan wrote:We're doing our best to avoid the "must take part in PvP to participate" syndrome. We don't much like the idea of non-consensual PvP, even sideways like that.
Correct?
This is not the way Episode 2 turned out, sideways or not.

If something like this is going to be implemented in the later stages of Ep2, PLEASE LET US KNOW, even if it is just by hinting at it! There are a lot of players who desperately would like to see non-PVP new content (*dodges the incoming slap by Jyudas*). You say you listen to the player base, so I am sure you noticed, right?

Give us some hope. It's really disheartening to wait for long months for new major content, reading about all the great ideas about PvP AND non-PvP elements, just to be dumped into the middle of a pure PvP addition.

You have to live up to what you announce, otherwise you will lose one of the fundamentals for the future of the company: the trust of the customers.
Jessica Mulligan wrote: It is perfectly OK to not like the content you see here.
Thanks.

People having fun with PvP as implemented now: fine with me, I'll skip it.
Making PvP mandatory to take part in the Episode: bad choice.

All the best,
Filanon
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roninpvp
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Re: Players leaving because of recent events

Post by roninpvp »

CSPYR thank you for that post

Quote:
Originally Posted by Jessica Mulligan
We're doing our best to avoid the "must take part in PvP to participate" syndrome. We don't much like the idea of non-consensual PvP, even sideways like that.



Um that is so obviously Incorrect. Lets see this Honor is supposed to be important for future content (skills? patterns? what?). So basicly how do you even defend that comment? The FvF is a Must enter area for diggers to get your honor points.

The fact that you have non-combatant type of players; who have to dig in these fvf zones for your EP2 content; constantly getting ganked by combatant types because its rewarding with honor is the biggest endorsement of non-consentual ganking (pvp doesnt even really fit as the correct word here now does it?) any game can make.

I enjoy digging,crafting, cooperative PvE with friends; if you force PvP down my throat I'm gonna go PvP but in a game where it doesnt suck and takes some skill. A game where I wont get ganked cause i'm digging with a stupid pick in my hand and focus gear that means certain death for me.

You guys are right PvP is in most if not all games but at least with the other games I know the sides before-hand and know I'm gonna have to fight the other side. None of this stupid friends this afternoon enemies this evening friends in the morning again stupidity. Have you not learned anything from other games and their mistakes? What about UO geesh.
Last edited by roninpvp on Fri Oct 21, 2005 3:16 am, edited 1 time in total.
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svayvti
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Re: Players leaving because of recent events

Post by svayvti »

Thanks for responding Jessica, I myself was afraid Nevrax was turning a mostly deaf ear to the players again till I read this post. Posts like these show that Nevrax cares where slap-patches leave players wondering how things could be missed.
Jessica Mulligan wrote:You know, this just plain isn't true and you know it. You and I had a long talk about a lot of these issues at the last IRL. If we didn't care, would we listen and make adjustments, bith short and loing term? Would we take polls and do things differently than before? Would we even bother to comment here?
No and No in your favor... but,

I think apples and oranges are being compared here and you and the vocal complainers aren't speaking the same language. Yes you've had polls about graphics changes and acted on it unlike before and it has inspired customer confidence a lot.

However, the people worried about graphics and the ones worried about pvp have nothing in common accept they're both customers and may or may not be the same people. About PvP Nevrax has not shown the same type of customer responsiveness that is needed.

As noted in another thread, we meet every day to discuss the progress of EP2, discuss the comments we see on this board and make what adjustments we can/are possible (given the nature of code), and also make notes about what types of content to do - and NOT to do - in the future.
Players don't know this, and I dare say most forum readers won't even believe it. That isn't a personal attack, I do believe it myself. But I think Nevrax needs to continue to do more to convince their playerbase with either details or rapid implemention/proof.
For that matter, our event team makes adjustments on the fly, during events, depending on the will of the players. For example, an event trigger set to go off Sunday was cancelled by the EM because the players wanted to take the event in a different direction, one that required the EMs to be flexible and go with it.
Would it have been obvious to the players? Several of the recent events have been scripted events where if there was an outcome or result then it wasn't entirely obvious.

I don't think the problem that is upsetting people is really the event team. I think the objection is that the game design is going in a way that caters only to a select group of players and events are then built around that playstyle/development. In Ep2's case PvP.

Like the existing PvP zones in the roots, players don't understand why forces they've represented in game suddenly want to kill each other... and more importantly their character. I.E. a Tryker might support Wyler... who has a background with the Kami and the Karavan and wonder why Wyler suddenly endorses that player killing Kami following Trykers and why those Kami tryker friends are lobbing spears at them when they're both still Tryker loyalists.

Plus when it comes down to it, a lot of players really have been waiting for dynamic storyline content like this but absolutely hate PvP.

They haven't been provided with a choice of declaring their allegiance to a Faction. They especially haven't been given a choice about participating in EP2 without PvP and I think this is where a lot of players are furious at Nevrax and leaving.
It is perfectly OK to not like the content you see here; I'd be the last person to claim we were perfect. However, we don't 'steamroller' the plot, nor do we turn a deaf ear to players.
Thanks for the response and proving Nevrax isn't turning a dear ear to players these days.
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forever
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Re: Players leaving because of recent events

Post by forever »

The thing I dislike the most about this game is all the whiners on this forum. :(
All I see is a bunch of spoiled brats that did not get their way.

Looks like you can now add me to the list of forum whines. :P
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901941
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Re: Players leaving because of recent events

Post by 901941 »

forever wrote:The thing I dislike the most about this game is all the whiners on this forum. :(
All I see is a bunch of spoiled brats that did not get their way.

Looks like you can now add me to the list of forum whines. :P

I don't think this thread is about whiners. The posts here are from ppl stating their opinions of the direction the game is taking and what we are paying for. Start reading from the first page and not from the middle, you might get the point.



When the events begun this month I attended both political meetings and listened to both the Kami and Karavan representative make their speeches, followed by Guild Leaders that declared their faction alliance. Also I listened to speeches from players that did not aligned to either faction but professed their concerns of the war that is at our door steps today. Those individuals have been ignored in this event. I remember asking the Matisian representative (the Matis female with the green hair) when she first announced the Karavanian Assembly, if I as a Neutral could attend. Her response was "If you want" I knew then that what was to come would not be for me. I figured no matter, I can still play and ignore the event. My friends are still in the game and we can have fun



However, last night was the first night I felt the impact that this event has had on this game. I tp to the Void, where I always hunt with friends, nobody was there. I tp to GoC, empty, I tp to Thesos, only saw Ocyx, Timis and desert. I Tp to FH and also empty, so-I logged; I thought I'd come back ltr. 2 hours ltr I logged back to FH. I find my friend Tinil, who recently left her guild Nexus and started her own guild, The Funly Triker. (I love that name) I asked her if she had been in the war Zone and what was her point of view regarding E2. She said she that because she was the only member in her new guild that there really was no point in being in the old lands. I understood that. We chatted some more and tp to FG to assist Kiwi on a Trek to Lands of Loria. There were 5 of us and as we made our way to Maze of Sprite we got owned by a wave of karosta troops, which just disappointed Kiwi and she logged. It was obvious that the rest of us would not make it without help. I did what I usually do in this situation I get more help. I looked at my contact list and it was then I realized the impact this event has had on the game for of a list of over 40 contacts only 2 where active, and one was with me.



After a good night sleep and some thought my boyfriend and I have decided not play the game anymore. We are closing both of our accounts. We figure we wait for R2 and since it is a year away we have no reason to stay for the moment.



You may ask your selves why I post this or why I feel that I have to give a public announcement of my account cancellation? The answer is simple; because when I first arrived to SOR I was impressed, finally I had found something different from all the other games out there. Although some of its mechanics are primitive I thought it was refreshing, a big change from the usual PvP concept. The last few days my point of view has turned upside down and what I expected from the game I do not see. I thought that I could not participate in the PvP and continue to play but as my contact list has pointed out, 1 is a lonely number.



And please don't view my opinion as hating the game or hating PvP. I am simply stating that this is not the game for me anymore.

~* Trixie Seiren *~
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amcyr
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Re: Players leaving because of recent events

Post by amcyr »

Aww. Sorry to hear that Trixie. :(

I must admit, I haven't been in game much recently.
I wandered about Fyros for a while, taking missions and trying to balance out
my Kami/Karavan fame, but my heart isn't really into it.

I'll probably go back to digging PR this weekend. Not sure how long I'll last. ;)
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