Why do so many people consider it better to implement a "fix" that works around and reduces the need for harvesters than to fix the harvesters themselves?
Oh, and have a look at those items the merchants are selling. They do not have stats that indicate they were crafted with basic materials. More a hybrid fine-choice.
FYI, harvesters harvest basic mats too. The reason you don't see them for sale on the channel is they don't need to. Most harvesters also craft and need every unit of material. Those who don't won't have to go so far to find customers. As an established harvester, crafters come to me asking what I have.
I'm also taking a loss these days. I can sell a unit of material I harvest for close to 2k a unit. More than what most crafters want to pay. A lot of other harvesters (the ones who are supposedly getting rich) are doing this. A harvester can get to level 100 fairly easy with a bit of work. Then pull q225 materials... which will sell better to the vendors than to crafters still level 60ish.
The whole economy is just getting messed up beyond belief this way.
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