Harvesting Suggestion - Map Landmark Points and Coordinates

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anicolai
Posts: 13
Joined: Thu Sep 23, 2004 3:08 am

Harvesting Suggestion - Map Landmark Points and Coordinates

Post by anicolai »

When I began harvesting I had grand images of a map full of all the greatest material spots I have found. I discovered last night, much to my dismay, that User Landmarks are capped at 16. I don't know if we get 16 total landmarks or if it is 16 landmarks per Zone map.

I figured a workaround would be to mark the coordinates of my material nodes on a piece of paper but I was unable to find any way to view my current coordinates. Does anyone know if there is a way to call up your exact coordinates?

I have two suggestions for improving the map.

1. Add support for unlimited landmark points or add a skill that will give you the ability to add more landmark points with additional skill points that are spent.

2. Remove the highlight bubble that comes up around existing landmark points. Sometimes I would like to place a new landmark relatively close to an existing one. Currently I cannot do this because the existing point highlights when my cursor gets close to it.

I know it's not a priority by any means, and I don't expect it to be one. It's just a tad frustrating when I find a great new source for a material and I have to remove a landmark I set on another material in order to mark it. Hopefully someone can provide insight on getting exact coordinates and/or on whether the map landmark limit increases or resets when you move to another zone map.

Safe Travels!

Glimmung
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ayne31
Posts: 612
Joined: Thu Sep 23, 2004 5:11 pm

Re: Harvesting Suggestion - Map Landmark Points and Coordinates

Post by ayne31 »

anicolai wrote: Does anyone know if there is a way to call up your exact coordinates?
Not in a very convenient way but this thread introduces a system that works quite well: http://ryzom.com/forum/showthread.php?t=2097
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ichigono
Posts: 116
Joined: Tue Oct 05, 2004 2:22 am

Re: Harvesting Suggestion - Map Landmark Points and Coordinates

Post by ichigono »

ayne31 wrote:Not in a very convenient way but this thread introduces a system that works quite well: http://ryzom.com/forum/showthread.php?t=2097


US soldiers have used this particular method of locating a specific site for years, so, it must work ;) It's called triangulation, for obvious reasons...
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ayne31
Posts: 612
Joined: Thu Sep 23, 2004 5:11 pm

Re: Harvesting Suggestion - Map Landmark Points and Coordinates

Post by ayne31 »

ichigono wrote:US soldiers have used this particular method of locating a specific site for years, so, it must work ;) It's called triangulation, for obvious reasons...


As the poster of the thread I recommended says in his 2nd sentence:
lorgerol wrote:. The method is a variant of triangulation which is used in many areas of real life whenever the location of an object is to be determined.

And belive me the U.S. soldiers did not invent it, when it was there where no U.S.: http://www-gap.dcs.st-and.ac.uk/~history/Mathematicians/Snell.html ;)
stygeon
Posts: 142
Joined: Thu Sep 23, 2004 10:11 pm

Re: Harvesting Suggestion - Map Landmark Points and Coordinates

Post by stygeon »

Very defensive ayne. The poster above did not say that US soldiers invented it. Just that they use it.
"There is more imagination in one's life than there is in all of one's dreams."

Christopher Columbus
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ayne31
Posts: 612
Joined: Thu Sep 23, 2004 5:11 pm

Re: Harvesting Suggestion - Map Landmark Points and Coordinates

Post by ayne31 »

stygeon wrote:Very defensive ayne. The poster above did not say that US soldiers invented it. Just that they use it.
You are right.
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