aelvana wrote:Here's a veteran's stance (long time gamer and programmer, network admin work as well) that was prolly misinterpreted:
Software basically NEVER comes out bug free. Every console game has bugs and exploits. In console games, they don't matter much -- they get printed in Nintendo Power and that's that.
In MMORPGs, often you have to remedy these bugs/issues or they'll screw everything up. You have live servers that you have to take down etc to fix things. And new features getting patched in means more new code to interact with your old code in unexpected ways. You can't avoid getting bugs.
Being experienced in a LOT of what has to come together to make an MMORPG work, I know full well that I have two options if I want to play them:
A) Play a game that will come down from time to time and have some issues, trusting the devs are working their hardest
B) Don't play this type of game
The problem here IMO is that people fail to realize that option C, an evolving and updated piece of software that's bug free, does not exist.
Well said, and I agree 100%. I'm a QA Analyst for a software company whose application isn't even "multi-user" and we find new bugs all the time. More times than not, they're found because a user did something, or tried to do something with the program that we hadn't intended or planned for, because it's not part of the normal usage.
Now.. here's my opinion on the matter:
Those who feel they've been terribly wronged, stating that Nevrax should have been better prepared, should have known better, should have.. should have.. should have.. Please, share with us your personal, hands-on experience in developing and maintaining a MMORPG, and how you've dealt with and prevented such situations as exploits and roll-backs and the such. Please share with us all the details of how you sought out and found all possible loop-holes, in all aspects of the game system, that could be exploited, and by what means you quickly set to sealing them up. Since you speak with such confidence and authority of all that Nevrax should have and failed to do, certainly you're speaking from experience. Right?
Thought so.
I don't blame anyone for being frustrated at the lost time. That's only normal. But, when you step into the realm of declaring what the company should have done, etc.. like you really have any clue, yourself, it's a bit much.
You know what? I fully expect roll-backs. I fully expect crashes. I fully expect bugs and all that with any online game I play. Because sometimes those things happen. It's not a crime. It's not a travesty. It's a fact of life. Get over it and move on.. or maybe you should find a different type of game to play that won't carry such risks with it.