Clarification on Infinty

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sylvanos
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Re: Clarification on Infinty

Post by sylvanos »

brithlem wrote:"Infinity" capital "I"...

... and ... this idea seems ... to me ... to be already well in place. If we're not getting press for one thing it's for another...

Any press is good press,

http://www.ryzom.com/forum/showthread.p ... post200935
Hrmm wrt to the original topic (i'm not even sure which is original now) and the very polarized views that have surfaced on this thread regarding Infinity's policy in PvP areas, I do like the policy as stated by Bri. Of course, its hard to regulate a guild like Infinity so i suppose those who's activities do not support guild policy will be sent packing? The more power a guild has, the more carefully it should be managed, and altho i don't know Bri too well, I respect him from the little I know.

That was another thing brought up. Respect. Respect for toher players and the way they play the game, but also respect for the game itself. Are you playing the game as it was intended to be played? Sups are hard to get for a reason... imagine a parallelism with ... i dunno, diamonds or oil in real life. Tension resulting in conflict will always spark a scramble to control these resource centres. Although, respect will moderate what action is taken in the circumstances provided.

I don't like the pre-emptive strike policy (u get sups to craft weapons for our enemies) outlined by one of the Infinity members previously. Unless a link can be substantiated, ie. there is a guild alliance known, players observed trading verbally on chat channel, then a pre-emptive attack is something i would consider griefing.

However, i love to role-play, but moreso i love to role-play within the game context. If i get killed harvesting sups (eheheh, when i get to that lvl in 2 months) because i'm from a guild with bad relations with Infinity, then ok. I'll live with it. Why? Because i probably WAS going to give it to people who could harm Infinity. If i was neutral, i'd expect to go in, not get killed, harvest my own mats, and then sell them for high prices to the best bidder, because that is how it works in the real world.

IMO saying getting killed while harvesting is a form of griefing doesn't cut it. I don't think Nevrax intended us to play the game so we could see who was the most powerful, or who could level fastest, or who can flood the market with the most crafts under their name. Think about it, if its in your capacity, eheheh. U may find some interesting answers.

ANd as for 1-person guilds, maybe there are some people who hoard. OR maybe there is a percption that they hoard =) because they don't supply YOU or anyone you know with their crafts. Well, maybe what they DON'T want is dapper? Maybe what these people are really looking for is recognition? Recognition from other players that they are good crafters, that they are apssionate about what they do, and that crafting is most of their life in-game. Give them the recognition they have earned and maybe they might not be as tight to you as they are generous to others.

Brawn can only achieve so much in this game. There is a whole other social aspect, lying in the chat channels, which i feel still remains largely unexplored.


-

And then again, i MAY be commenting out of my depth, but having played since beta, having seen the little kiddies with big temperaments come and go, having seen the players level hard become big shots thinking they know everything and trying to say they're right... well, like Keiko said.... the game has degenerated. We have a community of people each thinking they're right and not willing to change because THEIR way is best. Kudos to you guys, but, don't corrupt the new players. I want to keep some spirit in the game.

- - -
Mysstri - lvl55 social zorai ditz =)

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asaseth
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Re: Clarification on Infinty

Post by asaseth »

norvic wrote: All i have said is that i view the statement of a group of people that they will kill solo players because of a difference in gameplay in my mind amounts to a statement of intention to Gank, which is greifing.
Actualy, there was no mention of killing only solo players. What was stated is that we will kill ANYONE while defending the area. Doesn't matter if they are solo, or an armed force bigger that ours. Granted, the armed force stands a better chance of killing US befor we can kill THEM, but with the sups, it boils down to a 'king of the hill' type thing. If you want to get us off the hill, team with a friend or two, come at us from multiple angles, hit us from behind, what ever. Just don't think this stance is against just solo players.


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rushin
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Re: Clarification on Infinty

Post by rushin »

So what to say?

Nice post Mysstri is an easy start i guess ;)

The thing that really excited me about Ryzom at the start was the community. I've played a few other MMOG's and got shot at/abused just walking past camped area's, i came here and when digging in the roots people would come up and ask if it was ok to dig with me, or see that someone was on a spot and go elsewhere. amazing! made me all glowy and fuzzy inside and turned me into a ryzom lover (read fanboi Basic)

Looking at it logically things have changed for a few reasons i think.. the server merge, bored high level players and outpost/PvP focus. Nothing anyone can say will change this, the friendship and gentle attitudes that once everone on Arispotle had have gone and will never return. It's a fact we all have to live with and look back on the good old days with a tear in our eyes. As the dev's push conflict and more uber guilds come into being this anomosity will increase. The powerful will always crave more power and control its the way of the world - real or virtual. It shouldn't stop people having fun though, 'tis just a game.
rushin ~ asleep
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vguerin
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Re: Clarification on Infinty

Post by vguerin »

I am having folks from OmegaV tell me they are allied with Infinity...

This is a big big big problem for me...

I know Moonbeams never had any standards and could see her teamed with an Infinity member since she is prolly a mole... But wow, I am so shocked that a guild I trusted allies with Kami Lovers...

Jena cannot be happy with this turn of events... Either players need to be booted from OV or I am going to have to believe this is true...
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sofiaoak
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Re: Clarification on Infinty

Post by sofiaoak »

Just because some place is open PvP area, does not mean people should attack other players without reason. Also inventing reasons for attacks, isn't that good.

Examples, some invented reason:

- We own this "public" material resource. If You wanna it, fight for it.
- I'm roleplaying evil now, because it fits my needs at the moment.
- Someone is in open PvP area.

So what's good reason for attacking someone. (Every situation other(s) knows reason why You are attacking him).

- You are at war with someone(s), declare of war.
- Someone does someting what You don't like and does not stop it even when asked. (Kill steal, material node steal or what ever).
- You roleplay someting and You are publicly known as doing it. (Roleplay a outlaw, criminals or what ever).
- You own some "place" and are defending it or as part of game design, expanding You territory. (You can't own public areas).

These where just examples.

As for Infinity. It seems to me that they have take role to play outlaws (roleplaying or not). This is because attacking harvester(s) in public area when they/he/she where first there, is criminal action, as they haven't declare war against this/these people. Of cause as we know it now, then it's public know issue and then it becomes part of they ways.

So I don't see any issue or problem here. But I think guild or induviduals should publicly declare where they stand, before actions like this happens. I think this was also someone else point here as asking where the guild stand as now.
Last edited by sofiaoak on Fri Jul 22, 2005 8:12 am, edited 1 time in total.
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mmatto
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Re: Clarification on Infinty

Post by mmatto »

Claiming ownership of certain supreme spots in pvp areas seem to me perfectly ok and exactly what is intended. I just hope that more powerful guilds would do that also and give Infinity a hard time. Otherwise Infinity gets sups too easily.

Another thought: Even if owning supreme spots is good reason to kill other PR harvesters, it may not be that good idea to kill homins that have lots of powerful friends. Kind of risking chance to lose much more than gaining few more sups would get you. But it is game and extra risk taking will make it more interesting :)
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sofiaoak
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Re: Clarification on Infinty

Post by sofiaoak »

mmatto wrote:Claiming ownership of certain supreme spots in pvp areas seem to me perfectly ok and exactly what is intended.
I'm not sure that this was actually intended. It seem to me be more like a side effect of been PvP zone. Just because someting is possible it does not mean it should be done nor it means that it should not be done. Common sense is all what is needed.
I just hope that more powerful guilds would do that also and give Infinity a hard time. Otherwise Infinity gets sups too easily.
It could provide some PvP opportunity for those who wanna. Like who has a flag. Some others may not care at all about the situation, like attitude who cares.
Last edited by sofiaoak on Fri Jul 22, 2005 10:08 am, edited 1 time in total.
szoszi
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Re: Clarification on Infinty

Post by szoszi »

brithlem wrote:"Infinity" capital "I"

flame on
You've just made me write infinity with small i forever.
You've started now accept the consequences.
flame off
blondy

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zippo123
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Re: Clarification on Infinty

Post by zippo123 »

Can i get a management summary on this thread?
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omsop
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Re: Clarification on Infinty

Post by omsop »

vguerin wrote: I know Moonbeams never had any standards and could see her teamed with an Infinity member since she is prolly a mole...
Cool Moles, i am going to submit a Suggestion ticket in for them, i think they would be fun to hunt, Supreme Moles randomly pop outta the ground & then we Nuke em. :p
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