I feel sorry for the guy who got earingstrenker wrote:(ie 6 jewel crafters mastering one item each).
But oh, the grind!
A suggestion to liven the game - or not?
Re: A suggestion to liven the game - or not?
Re: A suggestion to liven the game - or not?
There is no grind on starter island. It just goes ding - ding - ding - dingtrenker wrote:Yeah with clever organisation, like 1 crafter per eack skill branch, levelling for the group would be quick. (ie 6 jewel crafters mastering one item each).
But oh, the grind!
I have a char on Tryker island. Would be a pleasure to meet on a weekend.
Psylo - Tryker and Homin
Shinto Digging Ltd.
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typing errors are intended and ment for entertainment
Shinto Digging Ltd.
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typing errors are intended and ment for entertainment
Re: A suggestion to liven the game - or not?
the ranged thing sounds interesting.
have to know when, befor I commit. After all, this is my roommate's computer, not to mention I do work graveyard. After that, sound's cool.
Noh
Zorai
Infinity
have to know when, befor I commit. After all, this is my roommate's computer, not to mention I do work graveyard. After that, sound's cool.
Noh
Zorai
Infinity