Sound on, EAX on, Max tracks, music minumum as I have since pre-FBT.
Normally works great but there are problems with sound:
The music loads because you cannot turn it off... you can only make the volume zero. Port or ride mounted into town and you get immediate slowdowns in framerate and noticeable lag. Only those that want to hear the same music every time they enter town should have this forced upon them. A volume level of zero is not the same as disabled/off.
If I want Ambience loud, I am forced to hear the screeches of the mobs which are not balanced right. Mob sounds are overbearing preventing volume being turned up high enough to hear frogs and waving weapons etc well.
More checkboxes to enable/disable certain sounds combined with sliders to make mobs, players or ambience louder might also be nice.
I suspect the many players being stuck when porting is a combination of all the new textures being loaded and the music kicking in. That alot of system resources used at one time, walking into town can do it... coming from another area and loading new textures only adds to this issue.
Playing the game without sound due to limitations of the game and/or your sound system really takes away from the game experience. Limiting a users ability to disable more things may force them to go soundless and miss some of the truly immersive things.
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