The Kami's Zero Tolerance Policy

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Do you want the Kami Tolerance to be raised or eliminated?

The Kami Tolerance MUST be improved!
35
30%
I don't care.
29
25%
YES! Smite me more, I love it!
53
45%
 
Total votes: 117

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keoni
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Re: The Kami's Zero Tolerance Policy

Post by keoni »

Back to the subject of the thread, some revised observations: I had the western FF kami-tolerance zone to myself for a good part of tonight, when KT was very easy to read with precision: it was a very few pixels above nil. Digging by myself (I did a /who in the zone to be sure), the KT went from a few pixels to zero pixels and back again. With exactly one digger, not digging aggressively.

What I conclude from this is: If you have more than one digger in western FF - *or any reqion where KT performs in the same way* - then KT will fall. Eventually, it will hit zero. At that point, as long as at least one digger is trying to dig there at any given time, KT will not rebound until artificially brought to full, by a server reset or some such.

Now, I ask you people - do you think more than one harvester should be able to dig in a kami tolerance region at a time, without it being a problem? Do you think that's *reasonable*? Or are you just going to stick with whatever pose you've already struck on this issue... until it (inevitably) affects you? :rolleyes:

Oh and p.s. One way or the other, i'll get my share of mats. This affects me a lot less than it does the less tenacious/determined/devious player, because I will find a way to get what I need. I've already thought of ways I could turn it to my advantage, or introduce the problem to other lands and let them share in the joy of nil KT. Yes, this is a personal inconvenience to me - but this isn't about me. This is about the game mechanics, and they seem to be suddenly broken in this regard. If KT continues to fall even when only one non-aggressive digger is in the area - I submit that is short-term bad, & long-term bad for Ryzom.
Keoni of <Ouroboros Nocturna>
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vinnyq
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Re: The Kami's Zero Tolerance Policy

Post by vinnyq »

Hmm, keo, if you can actually tell the rate of KT going down, try to see if it's the same rate at some other not populated region.

Oh but wait, you are not the same level digger at other region. Maybe you can watch Sara dig in the PR or something.
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ajsuk
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Re: The Kami's Zero Tolerance Policy

Post by ajsuk »

I seem to remember bringing this up in a topic before..

Again it's the same old arguments..
"Kami's levels too low in my area, it sucks.."
"So go dig somewhere else.."
"I'm to weak to dig there.."

"Needs to be a personal level"
"Oh that would be too hard to setup"

"don't dig aggressively"
"people never listen"

And blah blah blah..

How about.. we ask for every bit of info about the how the KT works and then decide what we'd like done about it, if anything..

No point in going around in circles.. you'll end up going dizzy don't cha know :D
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mmatto
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Re: The Kami's Zero Tolerance Policy

Post by mmatto »

keoni wrote: Now, I ask you people - do you think more than one harvester should be able to dig in a kami tolerance region at a time, without it being a problem? Do you think that's *reasonable*?


It does not sound reasonable if underlying mechanic is linear kami tolerance rating that regenerates at set rate. On the other hand, if Kami tolerance bar is more complex, it might be reasonable.

I do not know how KT bar works but there might be other factors affecting rate how fast it drops and regenerates. Original Xavier's explanation did not give us much information that was not easily found out.

Pure speculation of other factors might include weather, season or maybe certain spots are damaged for longer time due continuous over harvesting without regenerating to full bar. In that case, more information would be welcome.

keoni wrote: Or are you just going to stick with whatever pose you've already struck on this issue... until it (inevitably) affects you?

Sounds good too :)
Mikos, Abyss Eye
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totnkopf
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Re: The Kami's Zero Tolerance Policy

Post by totnkopf »

Personally, I think the KT bars work perfect. Yes, I dig FF. Yes, I have been there when its almost nil (which is most of the time). Is it inconvenient? sure. but then again, its supposed to be. FF is the the EASY high level dig spot in the desert. If you wanted the same mats, you could go into the canyon and get the same mats. Would it be easy? no. Would it take skill? yes. but that would be why its a Optimal 250 zone with high level mobs. Its not meant to be easy. Its meant to be a challenge to get to high levels in anything, so why should digging be any different? Personally, I think desert diggers get pampered by cities like Thesos and Dyron and as soon as they have to get within 100m of a mob, they call it dangerous digging.

so, should more than one person be able to dig a region? well, depends on how low the kami is. if its at just above 0, then no. Its an indicator that many people have dug that area, and it should now be left to rest. If its high, then sure, all can have at it, and of course, it'll then drop.

So, should KT be changed? nope, its doing exactly what it was meant to do. Its forcing people out of the overly dug areas and into the areas that never see action. I think we all have moments where we want the game to cater to "only us", but that takes all the challenge out of it, and thus, all the fun.
Last edited by totnkopf on Mon Jun 13, 2005 11:05 am, edited 1 time in total.
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norvic
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Re: The Kami's Zero Tolerance Policy

Post by norvic »

Cant comment on FF i am a loria digger. i have to be very lucky on a mad dash or take DP to get there.

When there i have to watch for Fijoo, Gerder and Slucers aswell as run of the mill (hehe) purple aggro.

Recently we have been getting more diggers in loria and have seen bar drop to 75% at the main harvest site, if this trend continues will have too move to other harvest sites or bring my PR digging up more to get the mats i need.

High lvls arnt supposed to be easy imo and the balance seems right to me, if it turns out there is some sort of error in the code for the FF area then i apologise having eperience zero KT in EI and Fount in the past i know it can be annoying when you want to get what you need in a hurry but KT is part of what makes Atys a living world not an open cast mine.

Just abit annoying they zap godlike from afar and you dont get a chance too shoot back at the interfering furry B******. :)
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kostika
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Re: The Kami's Zero Tolerance Policy

Post by kostika »

Kami tolerance is fine as it is and does exactly what its supposed to.

And for the record yes I do forage in FF on occassion. But I've never seen to KT anywhere near zero. But then I don't forage in the easy areas. I forage in the east side of FF.
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keoni
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Re: The Kami's Zero Tolerance Policy

Post by keoni »

vinnyq wrote:Hmm, keo, if you can actually tell the rate of KT going down, try to see if it's the same rate at some other not populated region.
Hiya Fyrx - this was an unusual case - I could only tell with any degree of accuracy, and relate it to my actions, because i was the only digger in the zone and the KT bar was only a few pixels long when I started.
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keoni
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Re: The Kami's Zero Tolerance Policy

Post by keoni »

kostika wrote:But then I don't forage in the easy areas. I forage in the east side of FF.
Yeah - as previously noted, it's fine 'cause it's not in your backyard. The east FF zone is completely, totally, abjectly useless to anyone who needs mats that are present in the "easy" :rolleyes: west zone - but entirely unavailable in the east zone - don't ya think?
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vinnyq
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Re: The Kami's Zero Tolerance Policy

Post by vinnyq »

Eh, I think it's time for us to hunt for some new spots of those mats that you need, keoni :P
Fyrx, Fyros
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