sehracii wrote:Has anyone determined what determines the variation they implemented?
I imagine it's just a random determination, but it's possible they made a distinction between herbivores and carnivores like what was suggested?
This is potentially a translation issue:
from previous notes...
Be also aware that there are two aggro range limits :
- - The first one is the distance you have to run before the mob disengages you *if you don't keep attacking it* (currently 50 meters; the new, increased, range will be between 100 and 200 meters).
- - The second one, larger, is the distance you need to run before the mob disengages you *if you keep attacking it while running away* (currently 100 meters; the new, increased, range will be between 150 and 250 meters).
The first one is relative to the place you last hit the mob; the second one to the place the mob was on your first attack. If you go out of one of the two ranges, the mob disengages you.
So put differently
If you are not attacking the mob you have to run:
100m from the point you
last 'hit' the mob
or
200m from the point you
first 'hit' the mob
And
If you are attacking the mob you have to run (Range weapons I guess):
150m from the point you
last 'hit' it
or
250m from the point you
first 'hit' the mob
Is this clearer or as confusing as before?
(changed first to last... etc

)