Server

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khaoneu
Posts: 10
Joined: Thu Sep 23, 2004 3:21 am

Server

Post by khaoneu »

with all the people that bought this game, cant Nevrax afford a better server that doesnt lag up for like a half hour??
dkwraith
Posts: 13
Joined: Wed Sep 29, 2004 11:16 pm

Re: Server

Post by dkwraith »

khaoneu wrote:with all the people that bought this game, cant Nevrax afford a better server that doesnt lag up for like a half hour??


I think a lot of it is because of where the servers are; they're supposed to be moving it into North America soon.
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tekkor
Posts: 55
Joined: Mon Sep 27, 2004 4:50 pm

Re: Server

Post by tekkor »

khaoneu wrote:with all the people that bought this game, cant Nevrax afford a better server that doesnt lag up for like a half hour??


Who's to say how many people have bought the game so far? My understanding is at least in the U.S. its been hard to find so....im not sure thats a valid thing to complain about.

Regardless the play was great for me like tue. to Thur. Then they changed something Friday night on that patch they did and its been laggy ever since at least for me.
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- Krysteka (matis) <---- Main character
- Tekkor (fyros)
dwitherb
Posts: 4
Joined: Thu Sep 23, 2004 7:24 pm

Re: Server

Post by dwitherb »

I am not replying to the above un-informed post, but i would like to state, please clean up your infrastructure, and please, dont try to backup open files, IT JUST DOESNT WORK, take my word for it, we did production study, during our 72 hour microsoft and many many vendor engaged Service Restoration Team. Cost was above 30 million to have this effect our prod environment. Figure something else out. If its not open file backups causing this, well, please review your architecture, you have some serious disconnects. I am sure you have good folk working on it, your game is truely wonderfully done, and I want to continue playing it.

Regards
khayne
Posts: 89
Joined: Thu Sep 23, 2004 9:21 pm

Re: Server

Post by khayne »

Who knows, could be a memory leak somewhere serverside, might not be hardware at all. Though the fact that the server isn't in NA doesn't help, but still even so it would still be lagging.
khaoneu
Posts: 10
Joined: Thu Sep 23, 2004 3:21 am

Re: Server

Post by khaoneu »

do u know when they will be moving to north america? like and guessed date
jesder
Posts: 224
Joined: Fri Sep 24, 2004 7:32 pm

Re: Server

Post by jesder »

khayne wrote:Who knows, could be a memory leak somewhere serverside, might not be hardware at all. Though the fact that the server isn't in NA doesn't help, but still even so it would still be lagging.


From where I am .. location has nothing to do with it. Trace routes do not lie ..much ..

Whatever the problem is, it is after the pipe going into wherever it is being hosted.
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ayne31
Posts: 612
Joined: Thu Sep 23, 2004 5:11 pm

Re: Server

Post by ayne31 »

Hey folks....I am sitting in Europe playing on the NA server and have allready given up for the issues of lag/rubberband effect/connection loss - distance doesnt seem to have anything to do with ist ;)
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bgrifter
Posts: 75
Joined: Wed Sep 29, 2004 9:13 pm

Re: Server

Post by bgrifter »

dwitherb wrote:I am not replying to the above un-informed post, but i would like to state, please clean up your infrastructure, and please, dont try to backup open files, IT JUST DOESNT WORK, take my word for it, we did production study, during our 72 hour microsoft and many many vendor engaged Service Restoration Team. Cost was above 30 million to have this effect our prod environment. Figure something else out. If its not open file backups causing this, well, please review your architecture, you have some serious disconnects. I am sure you have good folk working on it, your game is truely wonderfully done, and I want to continue playing it.

Regards


That's a lot of commas...
khayne
Posts: 89
Joined: Thu Sep 23, 2004 9:21 pm

Re: Server

Post by khayne »

bgrifter wrote:That's a lot of commas...


Don't diss on the commas, they surround and bind our world together. ;)
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