I believe you've got the gist of it! Just remember most enchants cost way more than just one crystal so be prepared with stocked up Sap crystals.
Another note: casting an enchantment is totally free. IE none of the creds on the spell affect you.
And the sap load is determined by the mats used in creation, only one enchant per weapon no way to remove that iI've found.
And gralen is right about that stupid bug.
some questions...(crystalization etc etc)
Re: some questions...(crystalization etc etc)
tekkor wrote:Thanks for the quick answers. I think I understand the whole spell upgrade thing now...thanks on that. Ill go with buying the blocks myself on spells i already have...seems the better way to go point wise and just get what you need to make the power like you need it.
On crystalization I will look at page 50 in the book again when I get home. Seems like I remember reading it and still didnt understand it. Im getting closer to understanding it though.....correct me if Im wrong in my dumb person understanding of it....
- Step 1: Figure out weapon you want to enchant and put in right hand.
- Step 2: Figure out spell you have that you want to use as enchantment.
- Step 3: Right click on spell, select crystalization...then take all for crystal.
- Step 4: Right click on crystal in inventory and select "enchant right-hand" or whatever it says.
- Step 5: You need to get SAP crystals to "charge" the enchantment.
- Step 6: Either make them with magic bought power "Create SAP crystal" or buy them from another player.
- Step 7 : Right click on SAP crystal and "load" it to your weapon.
- Step 8 : You can right click weapon to use power (or hopefully build it into a attack somehow)
Ok so does that basically describe it? (Chevelle I know you did same thing sorta I just had to say in my own words to make sure I understood it hehe)
One question.... the SAP load your weapon has is based on its original construction correct? It doesnt change once you put the enchantment on it does it?
Correct mostly.
I would insert these steps:
1. Equip magic amp
2. Crystalize spell
3. Create bag full of sap crystals.
4. Equip weapon to be enchanted.
5. Go to your step 4.
6. Go to your step 7.
7. Go to your step 8.
The reason being that using a magic amp to create the crystals will require fewer dapper and less sap than creating them with a sword or other weapon equiped.
You can also have a mage do all the above, just make sure that the mage gives you the spell crystal or you'll lose the enchantment when the weapon is exchanged (a reported bug).
Re: some questions...(crystalization etc etc)
Yeah, you can't remove enchantment (other than the exchange bug) but you can change the enchantment on a weapon using a new spell crystal at any time.chevelle wrote:And the sap load is determined by the mats used in creation, only one enchant per weapon no way to remove that iI've found.
Re: some questions...(crystalization etc etc)
A little off the topic of spell cyrstalization, but had a question as well.
I have learned the formula to make a mage staff which requires Magic Focus in the crafting. But how do you make the magic focus?
I have learned the formula to make a mage staff which requires Magic Focus in the crafting. But how do you make the magic focus?
Re: some questions...(crystalization etc etc)
Magic Focus is a type of resource like everything else that you can find. Typically magic focus on noob island is in the form of either eyeballs off creatures or in amber type rocks that you harvest.spazzlad wrote:A little off the topic of spell cyrstalization, but had a question as well.
I have learned the formula to make a mage staff which requires Magic Focus in the crafting. But how do you make the magic focus?
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- Krysteka (matis) <---- Main character
- Tekkor (fyros)
- Krysteka (matis) <---- Main character
- Tekkor (fyros)