/rant=onHow does deposit tracking work, and in particular - how does it work in combination with other stanzas ?
"The Deposit Tracking displays the distance to the nearest deposit area containing one or more raw materials (that match the specialization stanzas if you searched for a specific raw material). A deposit area contains a set of row materials. When you begin a "classical" prospection, a random position is calculated, which is dependent of the Distance and Cone Angle stanzas used. It means you may not find the specific raw material you're searching for right from the start, because you have to find the particular places where it is spread.
The Multiple Spot stanza allows to successively calculate different random positions; for each position, you get the raw material corresponding to the random position.
It means also that if you are near a deposit zone, you might make a source appear once, but not get anything the second time you try it."
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The in-game experience doesn't seem as calculated... especially with specialized tracking. The more specialized the tracking the more random it becomes. There is a random chance it will work at all, a random chance it will find a node, a random chance it will find a node containing the mat you're looking for, a random chance it will find a node containing the quality you're looking for, a random chance it will be both and a random chance it will be there when I get there. I will ignore the random chance that an aggro will be camping the node or the random chance that I won't have enough focus to pull from the node.
/rant=off
ATM, if I toss a prospect for choice+seed tracking and I can be tracking a choice node, a seed node or (if I'm really lucky) a choice seed node.
Thanks for the info, it gave me an insight and something new to try (e.g. narrow my prospect range and extend my arc when trying to find a tracked node). I do appreciate you taking time to answer our questions.