[Bugs] Patch 48
[Bugs] Patch 48
Thanks for reporting in this thread the bugs you find following patch 48
Re: [Bugs] Patch 48
-- in afk-mode Charname toggles between "Name" and "Name:<not.exist:GUIafk>"
-- if char sits down while in afk-mode he begin to move a loop sit down/stand up.
sit down once again stops the loop
-- players are still invisible on their mounts and after unmount stuck inside the mount
-- the new Mektoub Packers have stringnames in the Stableboys tradewindow (<NotExistiapsd/c,d,e,f.sitem> etc.)
-- the Pet-Bug still exists, found yesterday a marauding Varynx and two Strong Guards from the Frahar Hunters caught in an attack-animation-loop. After invoke a fear spell on them they followed me as pets.
-- when looting a tribe or bandit on click at the corpse a lootwindow opens, but no action is possible except close the window with "drop all". but player receives the money as shown in screen/sysinfo message.
-- On rightclick at all missions of the Tribe Welcomer at Green Seeds Camp player get the following message "Your fame with faction Green Seed must be at least level 4294967231". It occures befor and after the faction is listed in the players Fame table. It seems to concerns some other Tribe Welcomers too, so the Tribe Welcomer of the Water Breakers in Fyros.
-- the reward for the Mission "Ovlovaks Trial" on mouseover is a stringname <NotExist:btsap18.sbrick>
-- the name of the Mission Giver for the Amber Cube Rite now have disappeared from the encyclopedia (before it was Lydix Deps, Pyr Barman)
-- Encyclopedia entries Les Kamis und Les Peuple Fyros still in french (english language version)
-- after teleporting mounted from Laken Isle to Fairhaven the animations of my mount (breathing) and me (caressing the mount) are going very fast, nearly 10 times faster than normally, and it's not possible to go with the mount forward or backward, only turning left/right.This also happens without teleporting after normal mount.Teleporting back to Laken Isle (also mounted) effects, that the mount runs some steps, stops and makes a half turn to left or right and run again, same in walk mode. unmount stops the abnormally behaviour. occures casually and cannot be reproduced.
-- if char sits down while in afk-mode he begin to move a loop sit down/stand up.
sit down once again stops the loop
-- players are still invisible on their mounts and after unmount stuck inside the mount
-- the new Mektoub Packers have stringnames in the Stableboys tradewindow (<NotExistiapsd/c,d,e,f.sitem> etc.)
-- the Pet-Bug still exists, found yesterday a marauding Varynx and two Strong Guards from the Frahar Hunters caught in an attack-animation-loop. After invoke a fear spell on them they followed me as pets.
-- when looting a tribe or bandit on click at the corpse a lootwindow opens, but no action is possible except close the window with "drop all". but player receives the money as shown in screen/sysinfo message.
-- On rightclick at all missions of the Tribe Welcomer at Green Seeds Camp player get the following message "Your fame with faction Green Seed must be at least level 4294967231". It occures befor and after the faction is listed in the players Fame table. It seems to concerns some other Tribe Welcomers too, so the Tribe Welcomer of the Water Breakers in Fyros.
-- the reward for the Mission "Ovlovaks Trial" on mouseover is a stringname <NotExist:btsap18.sbrick>
-- the name of the Mission Giver for the Amber Cube Rite now have disappeared from the encyclopedia (before it was Lydix Deps, Pyr Barman)
-- Encyclopedia entries Les Kamis und Les Peuple Fyros still in french (english language version)
-- after teleporting mounted from Laken Isle to Fairhaven the animations of my mount (breathing) and me (caressing the mount) are going very fast, nearly 10 times faster than normally, and it's not possible to go with the mount forward or backward, only turning left/right.This also happens without teleporting after normal mount.Teleporting back to Laken Isle (also mounted) effects, that the mount runs some steps, stops and makes a half turn to left or right and run again, same in walk mode. unmount stops the abnormally behaviour. occures casually and cannot be reproduced.
Last edited by yumidan on Fri Mar 04, 2005 11:31 am, edited 1 time in total.
**Yumidan**
Game Master Leanon / ATS Teamleader
Game Master Leanon / ATS Teamleader
Re: [Bugs] Patch 48
Traduction bugs :
- The « Résines de lune » sources are called « Résine de Moon » in french but if you haverst, the final raw material name is the right one.
- The stanza Prospection Faible/Bois is called Prospection Faible/Matière Adhésives with a bundle icon.
- The Pyrs bar NPCs are called Client static bar pyr 1 and 2.
Others NPCs have missing names too like in the forge first floor with forge_apprentice_pyr
- The mission window will now display requisits. The green one are the one fullfiled by the player, the white one are the one not fullfilled by the player -> it seems not to be white but yellow.
Interface Bugs:
- The refresh of characteristics bars under players names (hp/sap/stamina/focus) is not instantaneous. 2 shots killed mobs are for example dead on the ground but still have a half hps bar.
Worster is when a harvester uses his focus and gains it again at the end, his bar is blinking all the time.
- The space bar doesnt select sources anymore. Only friends or ennemis.
- If you try to sell a RM to a player merchant, youll get you cant sell X. Tested on the RM Merchant of Dyron with 1 resin quality 160.
If you sell it directly to him, you get a message you sell <stack.ia> to X for 861 dappers.
Diverse:
- The new amber cube representing the Rite in the Encyclopaedia interface is not really loved by the French community. They think the circle used before is better looking and much adapted. Please bring it back !
- When you are sit and you die, you'll have the death animation but suddenly be stuck standing. weird
- The « Résines de lune » sources are called « Résine de Moon » in french but if you haverst, the final raw material name is the right one.
- The stanza Prospection Faible/Bois is called Prospection Faible/Matière Adhésives with a bundle icon.
- The Pyrs bar NPCs are called Client static bar pyr 1 and 2.
Others NPCs have missing names too like in the forge first floor with forge_apprentice_pyr
- The mission window will now display requisits. The green one are the one fullfiled by the player, the white one are the one not fullfilled by the player -> it seems not to be white but yellow.
Interface Bugs:
- The refresh of characteristics bars under players names (hp/sap/stamina/focus) is not instantaneous. 2 shots killed mobs are for example dead on the ground but still have a half hps bar.
Worster is when a harvester uses his focus and gains it again at the end, his bar is blinking all the time.
- The space bar doesnt select sources anymore. Only friends or ennemis.
- If you try to sell a RM to a player merchant, youll get you cant sell X. Tested on the RM Merchant of Dyron with 1 resin quality 160.
If you sell it directly to him, you get a message you sell <stack.ia> to X for 861 dappers.
Diverse:
- The new amber cube representing the Rite in the Encyclopaedia interface is not really loved by the French community. They think the circle used before is better looking and much adapted. Please bring it back !
- When you are sit and you die, you'll have the death animation but suddenly be stuck standing. weird
Last edited by washh on Thu Mar 03, 2005 10:48 pm, edited 1 time in total.
Washh,
Senior Gamemaster - France
Senior Gamemaster - France
Re: [Bugs] Patch 48
*** Secor ***
Former Jolt Senior Guide
Former Arispotle ATS Team Leader
Former Jolt Senior Guide
Former Arispotle ATS Team Leader