I would like:
1.: More effects of fame. Like if you are a karavan loyalist, you can buy Tp for free and/or you don't get dp for it. But you couldn't use kami tps. (This way we would need more tps of course). Patrols of tribes would defend/attack you regarding fame. The tribes/kami/karavan should give you missions (but not this get x mat for me or kill x mob type) if you have high enough fame. Maybe like this: kill x player for the kami, or build an outpost for them (or anything like this, which is hard, takes more time and has permanent/long lasting effect). You should get serious boost/very powerful toys for completing these missions. Also the guards should attack you if your fame is too low in cities.
2. Outpost and PvP. I don't say PvP should be on everywhere, but matis arena and nexus/PR is not a good solution, since nexus/PR has too high level mobs. Matis arena is cool, but only for i-can-shoot-you-faster type of PvP. Give payers a reason for PvPing. If you get killed by a player you should get less/no dp. Make peole want to kill eachother, like the mission i wrote of before (that sounded like a total psychoptic murderer, I know

) Outposts should have bonuses, like dp free spawn, crafting boost, better mats around, etc. Outposts could be taken, destroyed, rebuilt. You could only take it if you hold it for a certain time, like two days, so you can't raid it in the morning, when nobody is online. Or you could challenge it, and the side who holds it for longer time on three days gets the outpost.
I would have more ideas, I like the ones from frydeswinde too

. I guess the biggest problem with SoR is that it has the best potintials on the market, and you have to see these potentials get wasted!

If any of the devs, lawrence or xavier reads this: Please put outposts in with more content then rites! If you can't make them useful, no reason putting them in game. Thank you.