The land of Atys is alive and possibly beaming with more life than any other MMO world out there on the market. However, when it comes to the waters, it's a dry hole. While swimming through Tryker Land today, I realized that adding underwater exploration could make the game's world even greater and more exciting.
I've heard a rumor of a shark mount in the future. How about underwater swimming? Are there any plans to implement diving, underwater mobs, or maybe some really cool underwater caverns (spelunking would be so much fun)?
Any info regarding future plans on these issues would be apprecitated!
Endless Exploration Possibilities - Underwater
Re: no.
As far as I can tell, there is no Z-axis in this game. Most of the water-walls I have seen can be explained by terrain features either above or below.ZonMezz wrote:First they fix the invisible walls.
Then talk about your freakin underwater 0.o carp bish. ;p
Zekiel
Same for underwater adventures, with no Z-axis, can't realy do.
Re: no.
For the interesting effects of z-axis (which is actually a y axis thing as it's a hieghth and not a depth issue)* in game try this: Go to Great Boulder in the Maiden Gardens of the Witherings. Climb to the top so you're now standing ABOVE most of the jungle. Target one of the messab below you and throw acid at it. Watch as the whole herd runs to the base of Great Boulder and kills you from way down there. The same trick can be pulled while crossing bridges in Fyros.fitzrpg wrote:As far as I can tell, there is no Z-axis in this game. Most of the water-walls I have seen can be explained by terrain features either above or below.
Same for underwater adventures, with no Z-axis, can't realy do.
*Yes, I know it's called Z axis because Z usually represents a third dimension. I just always find it odd to call anything but a depth issue (x= width, y= heighth, z= depth) a z axis problem.