1) I dont want to RP - never did never will. Ask raynes

2) You dont seem to understand the concept of my post - it is not PVP areas that i have a problem with it is the way PVP works right now; there is no balance; no fun; no point to PVP. Highest level always wins, unless lower level has affliction >= high level, in which case, if lower level + 20 > high level; lower level wins.
3) I dont whine, I provide suggestions and demand services for the money paid.
4) I have not seen someone leave the game because of DP, I have, however, seen people leaving because THERE IS NOTHING TO DO BUT LEVEL
5) I like PVP, Raynes likes RP - Raynes is asking for things promised and never delivered, I'm asking for bug fixes and now-broken-pvp-revamp.
6) If you are afraid to be PK'd dont go into roots - you dont like the DP, dont attack mobs and dont harvest - those things explode; choose tasks suitable for YOUR level, dont bite more then you can chew and if you do - dont complain if you get DP.
7) I'm a harvester and if someone nails me in roots or nexus i wont complain - that is what PVP zone is (if it would be up to me - the entire server would be PVP zone with penalties for PK);- I'm also a 200+ mage and if someone nails me in roots I will come back with my Magic Gloves on. If I get DP along the way - oh well , it was my choice to come back to begin with - if I would not want to risk it; I'd stay in town.
8) As for Concentual PVP only - i'm fine with that as well - give me the Declare war option in a guild, give me alliance option in a guild, paint my enemies on a radar red and give me somewhat blanaced and interesting fight during PVP (which now is boring and predictable as hell) And I will shut up and go play with people that apprieciate the same.
I can only wonder if you have played any other game that involved PVP in it...
dakhound wrote:removing the Max DP is the stupidest idea I've heard on these forums, especially just so a few PvP's can go round killing people who generally want to explore or harvest.
I know you want to RP and fight over areas etc and your fully entitled to do so but I think changing the mechanics to suit PvP is not an option.
how about a nice simple way of doing things - if you want to PvP and you want to RP it should follow simple rules -
you can flag yourself as a PvP player of which then you can kill and be killed, the flag has a downtime so you cant just switch it on kill someone then switch it off (suggestion 5 days)
if you dont PvP simply dont flag yourself and go about you work.
if your a heavy RP guild who wants to kill other guilds make sure your members are flagged permanently so even your harvesters are game - this could be implemented when you join the guild.
This would mean all areas are open to PvP and theres no PK'ing / griefing for those who just want to be carebears (me included)
no more whinging with regards to "you killed my harvester who could not give a crap about RP"
Fell free to flame as I dont really care, just dont think of pressing for game mechanic changes to suit a minority. Max DP is there for a reason, working of 4 million DP is a pain in the arse ...........working off "insert silly amount" DP will make people leave the game (especially if they are being followed around an area getting PK'd when they just want to dig)