After some seaching and Tweaking my ryzom looks and work for me a lot better.
The Downgrade on crowd i less. Can now see 50 clear players insted of 20.
Mobs don't "autodegrade" as close. 50-75meters now
I now see mobs/player farer too.
Mobs and char are abit clearer.
And still as smooth as before.
It holds to see what happens in a really BIG crowd like an invasjon.
Tyr.
Lower graphics on mobs and higher downgrade on ranged graphics
Re: Lower graphics on mobs and higher downgrade on ranged graphics
4, 8, 15, 16, 23, 42
Re: Lower graphics on mobs and higher downgrade on ranged graphics
Tyr : Yes config options can be very useful eh?
(only joking...)
Tetra: Aaaaah, beta Ryzom
*thinks back happily*

Tetra: Aaaaah, beta Ryzom

Dazman - Zoraï Defensive Mage / Forager
Kalzakath - Fyros Melee / New Refugee
Arispotle Shard - European English Community

Kalzakath - Fyros Melee / New Refugee
Arispotle Shard - European English Community
Re: Lower graphics on mobs and higher downgrade on ranged graphics
I might add this was not doon with "options" inside ryzom or in ryzom_configuration.exe as my values is a tap higher 
Pure notpad Tweaking
Tyr.

Pure notpad Tweaking

Tyr.
Re: Lower graphics on mobs and higher downgrade on ranged graphics
Notepad is a programmer's best friend
Of course, it shares the spot with caffeine, nicotine, lack of sleep, and caffeine 
(Apologies I'm rambling now)


(Apologies I'm rambling now)
Dazman - Zoraï Defensive Mage / Forager
Kalzakath - Fyros Melee / New Refugee
Arispotle Shard - European English Community

Kalzakath - Fyros Melee / New Refugee
Arispotle Shard - European English Community
Re: Lower graphics on mobs and higher downgrade on ranged graphics
Even using the Ryzom configurator you should be able to increase the draw distance and increase the texture size to add more detail. Outside of the game use the advanced properties of your video card to enable features like antialiasing and trillinear filtering. This is where you will see a lot of difference in things like water effects and texture details.
Oroboroed
Guild Leader
Joes Hotdog n' Bagpipe Emporium
http://www.hotdogsnbagpipes.com
Oroboroed
Guild Leader
Joes Hotdog n' Bagpipe Emporium
http://www.hotdogsnbagpipes.com
Re: Lower graphics on mobs and higher downgrade on ranged graphics
So what tweaking did you do (so I don't have to search
)

morzyr wrote:After some seaching and Tweaking my ryzom looks and work for me a lot better.
The Downgrade on crowd i less. Can now see 50 clear players insted of 20.
Mobs don't "autodegrade" as close. 50-75meters now
I now see mobs/player farer too.
Mobs and char are abit clearer.
And still as smooth as before.
It holds to see what happens in a really BIG crowd like an invasjon.
Tyr.
Low Officer [highlight]Rashan[/highlight], Expert Heavy Armorer
The Samsara - Wealth and Glory
[thread=11008]We are recruiting. I DARE you to apply![/thread]
The Samsara - Wealth and Glory
[thread=11008]We are recruiting. I DARE you to apply![/thread]
Re: Lower graphics on mobs and higher downgrade on ranged graphics
Hmmm, for some reason Nvidia thought it a good plan to install the dutch lang drivers on my us_english XP installation. Yes, I know my computer is located in the Netherlands, but I want english. Mostly because I have simply no clue what anti-aliasing is in dutch and cant find anywhere in the settings to turn it on.
btw: I maxed out the degrade range this morning, made no diff in fps
SHould have done that before...
btw: I maxed out the degrade range this morning, made no diff in fps

Frydeswinde
Evolution member.
Founder of the Yubo Liberation Front.
Suspected long lost sister of Neun.
Ryzom Wiki
MMO's: If I wanted to play with myself, I would grab a magazine and a box of tissues.
Evolution member.
Founder of the Yubo Liberation Front.
Suspected long lost sister of Neun.
Ryzom Wiki
MMO's: If I wanted to play with myself, I would grab a magazine and a box of tissues.