HOw to lose 4mil in Dappers without really trying

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bodywand
Posts: 123
Joined: Thu Oct 07, 2004 11:24 pm

Re: HOw to lose 4mil in Dappers without really trying

Post by bodywand »

That MOTD was a joke and was typed by a player.
Fist
nathan7
Posts: 52
Joined: Tue Nov 09, 2004 8:10 pm

Re: HOw to lose 4mil in Dappers without really trying

Post by nathan7 »

No it wasnt. :)


Zenith - Member of OmegaV.

Edited to say:
I hate Jojeezy!
jojeezy
Posts: 40
Joined: Sun Oct 24, 2004 12:16 am

Re: HOw to lose 4mil in Dappers without really trying

Post by jojeezy »

It was too!
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lariva
Posts: 302
Joined: Thu Sep 23, 2004 5:36 am

Re: HOw to lose 4mil in Dappers without really trying

Post by lariva »

Umm, looked at the seller name?
I'm not really conserned with doubts here - it is what it is.

jackmor wrote:BULL! I doubt this very much. How did THE PERSON know who bought the mats.
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lariva
Posts: 302
Joined: Thu Sep 23, 2004 5:36 am

Re: HOw to lose 4mil in Dappers without really trying

Post by lariva »

Read the post - the buyer PMd me
jackmor wrote:Lyran, you must have missed the edit. Sorry. The flaw in this story is not the having more money than you could use, even though 10 million on one mat sounds fishy, Its the part about the pm. How did the seller know who bought the mat.
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lariva
Posts: 302
Joined: Thu Sep 23, 2004 5:36 am

Re: HOw to lose 4mil in Dappers without really trying

Post by lariva »

I never argued the point that I use vendors as my personal storage box with filters on it. I do, and as I said in the beginning will continue to do so for as long at it remains available or until someone does something with inventory management. I find it rediculous I have .

If someone doesnt like it - well, tough, I dont like to spend more time waiting for the system to load then forgaging - why? because I have to teleport & run for 5 min to drop mere 400 mats that are sufficient for about 11 crafts
jackmor wrote:Ahhh. We have a break through. It good that you admit its wrong. LOL jk

But you do know its not right. Its not what the vender system is for. Anyway the fact is that its a problem. No one should have to use the system for storage. It shows the game is flawed. Its hard enough to forage and craft already. Then they make it even harder with the crappy storage system. I mean, come on, this is bad, when you have to do things like this to play the game with some ease.

You cant find decent armor or weapon because they make it too hard to level forage. People useing the vender system to hold storage is a terrible show of bad game balance and poor planning.

My advice to the devs is, get this game together fast or you wont have any customers. This week we lost three members of our guild. Not to other guilds. They lost interest in the game. They were not the first to go either. All who left said they liked the guild and the people but the game was not interesting any more. They were almost all players from beta days. The truth is alot of player that have been on for awhile are tired of waiting for the devs to get there stuff together. This is a perfect example of that.
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