listen to my Rant

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lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: listen to my Rant

Post by lyrah68 »

I have looked at jewelery, and if they boost my resists, danged if I see it...well I guess I might be looking in the wrong place, since I AM expecting it to show on its stats.

I also think that some people are interested in robes, having worn one for FIVE years in EQ...I say, don't need one, K thanks. I like how the armor works in Ryzom, rather than ONE piece (which in EQ was often an UGLY color, I will NEVER wear High elf noobie green again, real life or GAME, as long as I draw breath! and the stats were lack luster, AKA a Piece of (*$& ).

I would like to see the weapons have special damage, I mean they LOOK cool, but...aren't we a tad more grownup than OOOOOO my sword is all UBBER n stuff...DOOOOOODDD *gags* *brushes teeth three times*
lyrah68
Posts: 893
Joined: Thu Sep 23, 2004 11:45 pm

Re: listen to my Rant

Post by lyrah68 »

Another thing this guide does NOT state is that Dodge modifiers are mostly on your armor, while parry is mostly on your weapon.

perrako wrote:*COUGH* *COUGH* http://www.ryzom.com/forum/showthread.php?t=8574

Guide should be your first place to look on things like that.

So Genzod, I use shields too. What I guess you are saying is either A) Your 2h is stronger than your 1h. B) You don't watch your identity window close enough :P

And Danu, I honestly have no clue what you said during that rant.
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plarfman
Posts: 306
Joined: Thu Sep 23, 2004 9:59 pm

Re: listen to my Rant

Post by plarfman »

lyrah68 wrote:...aren't we a tad more grownup than OOOOOO my sword is all UBBER n stuff...DOOOOOODDD *gags* *brushes teeth three times*

Of course not I want a u8er l337 sword of doomy doomy death and destruction who doesnt.Then I can run around with it and choppy choppy all those short trykers with to eat. :D
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josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: listen to my Rant

Post by josephm »

mmm Tryker....

I agree with Danu on stat bonuses. Though I think to get the full potential of a 50% of Q bonus you need high quality. 40% for med Q, 30% for lowQ.

Edit: but I do believe that this would have a bad effect on the jewels of the lowbies.
usinuk
Posts: 392
Joined: Thu Sep 23, 2004 12:43 am

Re: listen to my Rant

Post by usinuk »

josephm wrote:a 50% of Q bonus you need high quality. 40% for med Q, 30% for lowQ...but I do believe that this would have a bad effect on the jewels of the lowbies.
Kinda hard to do when there are no med or high q jewelry plans.
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perrako
Posts: 74
Joined: Wed Oct 06, 2004 11:15 pm

Re: listen to my Rant

Post by perrako »

Yeah, Lyrah, about that. Weapons don't affect dodge or parry except for your level. A weapon cannot have a + parry bonus. Dodge does tend to go down with armor... which I mentioned in that guide.
Dodge: Based on your highest combat or magic level.
Advantages: Will always be pretty high.
Disadvantages: Can sink like a rock from armor.
There's only one thing that can modify your parry... Your shield.
Perrako,
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roninpvp
Posts: 515
Joined: Wed Sep 22, 2004 6:49 pm

Re: listen to my Rant

Post by roninpvp »

perrako wrote:Yeah, Lyrah, about that. Weapons don't affect dodge or parry except for your level. A weapon cannot have a + parry bonus. Dodge does tend to go down with armor... which I mentioned in that guide.



There's only one thing that can modify your parry... Your shield.
i've made a pike of the suffix "of parry" before; unfortunately this was before the changes to the player screen so I could nto tell what exactly it did. Also it was from grinding mats so not exactly sure the mats used however i have an idea and may get around to trying to replicate it to see if it adds a bonus about your combat lvl.
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: listen to my Rant

Post by josephm »

usinuk wrote:Kinda hard to do when there are no med or high q jewelry plans.
I was referring more to armor and weapons in that sense. Currently the only changes are durability.

edit: they could always add mod jewelry plans. Also helps with the grind since the xp/mat ratio is the same.
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lariva
Posts: 302
Joined: Thu Sep 23, 2004 5:36 am

Re: listen to my Rant

Post by lariva »

Whats your point again?
Here is mine - lets fix the bugs first before we start dressing up the spells
buzyb77
Posts: 318
Joined: Fri Oct 01, 2004 3:47 am

Re: listen to my Rant

Post by buzyb77 »

lariva wrote:Whats your point again?
Here is mine - lets fix the bugs first before we start dressing up the spells
part of my poit is the known bugs that do not get Fixed Each patch and the Bugs that Get added like unkillabe Bosses and the 0 quanatiy in the shops thatare fixed and broken every other patch.
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