Hahaha, u won't let it lie eh??
troll16 wrote:If all you wanted to ask was is there any high level crafters in Zorai why did you not do so?
Ok, past experience: nicey can u help me threads get read but seldom answered or answered eventually, see the Bazaar. However, somewhat inflamatory threads stir things up and ppl flood to "put you right" on a subject!
Secondly, I KNOW there are high lvl crafters in Zorai, I wanted to know why a) our market is so devoid of products, b) why some, not all, refuse to sell to other players within their community but outside of their guild.
troll16 wrote:This piece in answer to your first post.
Interesting idea about not being able to sell to NPCs (not for resale) items ql 100 or above, but I take it you were not serious about this.
Yup, was a suggestion to the cry of "we have too much money so no benefit in selling to players"!!
troll16 wrote:As crafters including myself can make over 600 items in a week (not talking earrings here, talking heavy vest, 2h mace etc. and not purchased mats either). So we would sell 30 (or is it 100 such a long time since I sold anything for resale I have forgotten) to the NPC for resale but what would we do with the other 570+ (or 500 +) items as there is no point crafting just to destroy them and myself and other crafters would have to find another way to raise dappers.
Maybe Im just strange here, I craft to up my ql lvl so that I can meet my own requirements (slow going I can tell you)! Some of the stuff I sell (npc and player market), some I give to the guild and the rest I scrap. I don't see that scrapping it is a waste, after all, I received XP for pulling the mats and I received XP for making the item. I think you're just being greedy!!
troll16 wrote:crafters would have to find another way to raise dappers.
Woot bingo, there it is, create the PC market. Don't idley complain there aint enough room for your goods, demonstrate it, fill them shops up, show the GMs you need more room, show them the current system is inefficient. At the moment, there appears to be plenty of room in the stores, no one's using the market so there isn't a priority on this aspect of the game, so why rush out and change it??
I may have misread things but I thought this game was aiming to be player driven so, start driving rather than sitting in the backseats complaining.
*I'm so gonna regret that one!
Mephisto