talktalk wrote:Well! can anybody tell me?? It appears that we in Zorai have zero race community. Everybody busy shuffling about in their own little guild worlds oblivious to and unwilling to take the slightest interest in their fellow homins.
I resent that, I do help my fellow Zorais.
Those who help might not be there when you need the help, but there are helpful homins out there.
talktalk wrote:Why do I say this? well, simple really, i got the dog

In Zora we have a market that singularly fails to cater for mages above lvl110. We appear to have zero crafters wishing to utilise the market to sell their products to their fellow Zoraians. Why? why is this?? For 3 days now I have been trying to track down some high ql amps, calls in region illicit zero response and tells to known crafters result in "sorry I only craft for my guild" responses!!
If I remember correctly you can only buy up to ql100 in Zora, and you have to go to on of the other cities to get higher ql.
As for me, I sell on to merchants once or twice in a week. Maybe not the best items, but you should be able to find some of my items below and above ql150 (2H swords, daggers and amps).
As a crafter/harvester I can understand why they only want to craft for the guild.
Most players what the very best there is, if it is bellow that, they often want it at a price which is ridicules low.
If you are out of the mats needed, you have to spend time (and dappers if you have to teleport) to get what is needed. Add to that that some mats are seasonal and/or weather dependant. Most homins rarely have the mats on them that you need for the crafting (in fact I can't even remember the last time someone had the mats for the crafting, even though I do it for free if they have).
Further more, at a certain level as crafter and harvester, you have more dappers than you can shake a stick at, and the income from an purchase order versus the time/effort spend is simply not worth it.
talktalk wrote:This kind of insular attitude is rediculous. Refusing assistance etc to our racial opposition would be understandable but to endeavour to cripple your own race progression is nuts. The game is bigger than the individual guilds and those guilds who believe they can "own the server" by stiffling the market / advancement of others - your card is marked (you know who you are)!!
Agreed...
talktalk wrote:"Bah, shut up nd go forage"!! I can hear it now, why should I, I don't want to be a forager or a crafter, that's not the path I chose. But alas, it appears that too much in Zorai is forcing us to become a "Nation of Shopkeepers". I would suggest that, as a way to combat the lack of market, the GMs do not allow the sale of items to NPC above lvl100, or at the very least make the price offered so low that it becomes pointless to sell to them!!
Imposing artificial restrictions on players is always a bad idea.
Note that you can't have more than 128 items at sale at the merchants, and crafting above level 100 can easyly produce 100's of items.
If you can't sell onto the merchant, you have two choises:
- Keep everything, and wait for the items at the merchants to be sold. Ie. no room to get new craft mats.
- Give what you have away or destroy it, which both defeats the point of crafting for levels (and some dappers) and the merchants.