One downside of a great community

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sx4rlet
Posts: 1025
Joined: Tue Sep 28, 2004 11:12 pm

Re: One downside of a great community

Post by sx4rlet »

lazarus wrote: Now, I like to help people as much as anyone else, and I have certainly benefited from people going out of their way to help me, and I have gone out of my way to help others. The issue seems to be now that people expect you to drop whatever you're doing and go to their aid. I have even seen cases where people have, once finding there is another player in the area, decided to experiment with fighting bigger mobs knowing they can call on you for a res.
Yes, I have noted this behaviour too. By now I have lost count how much people I have rezzed near Fairhaven and Pyr. I dont mind, and its my choice when I do it.

But I cannot appriciate it when I am told to come, because they need rez, or worse, want me to teleport over, because I already left the system.
Or when people 'demand' that you help them with a run to Fyros or with a hunt, because you are a good heal.

I agree with Fry that it doesnt hurt to put a question mark behind it, and it can help a lot if you use the magic word: PLEASE!

Sxarlet
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sx4rlet
Posts: 1025
Joined: Tue Sep 28, 2004 11:12 pm

Re: One downside of a great community

Post by sx4rlet »

boinged wrote:IC:
Why should I resurrect you for free? I don't owe you anything and will take any opportunity to make dapper. Stopping what I'm doing and entering a potentially risky situation to save someone costs me time and experience. Theres a chance I may also be killed in the process. I look after myself and you should do so too or be prepared to pay for my services.

OOC:
I haven't charged anyone yet and have rezzed plenty of times regardless of risk. IMO people are starting to expect you to stop what you're doing and save them. As an experiment I'm going to start charging, except for Alliance members and people I've teamed with/know well ingame. I accept the fact that people may not rez me as a consequence.

I'm doing this as mercenary scum to add some RP to the game. I don't expect or particularly want everyone else doing it. I certainly wouldn't do this IRL so I don't think people should make those comparisons.

If another healer is around at the same time as me then they can heal my 'client' for free and I'll respond IC (hint: I won't be happy).

Disclaimer:
These views do not necessarily coincide with those of my guildmates :)
He he, I like the idea... Maybe we get some Insurance-guilds :)
If you pay for a rez, they pay you the money back, because you invested in them...

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philu
Posts: 1308
Joined: Fri Sep 24, 2004 10:00 am

Re: One downside of a great community

Post by philu »

kostika wrote:Philu..I think that's part of the point. Playing the bad guy means sh*t happens. Just don't take it personally, take it IC. :D
I'm not taking it personally mate, and I intend to! :)
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grimjim
Posts: 2784
Joined: Fri Sep 24, 2004 9:00 am

Re: One downside of a great community

Post by grimjim »

kris10an wrote:Whoever starts taking money for rezzing, can consider me as their enemy, same way as a gingo... :(
RL: U see a man get shot, will u try to help him? If you do, do you charge money for it? If you say yes, you are evil. And we normal people don`t like evil people.
Same goes for in game.
We normal people come in Legions compared to you evil ones; so watch out...

:D

Phyre the kind Rezzer
Outlaws
Its an RPG, these choices are for roleplay, not necessarily to be a vindictive swine.

Also, people DO get charged for ambulance pick up and treatment IRL, and I agree, being charged for healthcare is obscene. _IRL_
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Jyudas
High Officer in the Samsara
WEALTH & GLORY!
Currently pondering R2, please hold...
We're neutral, you're just too cheap to hire us.
Remember, other people exist than yourself.
kris10an
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Joined: Wed Dec 01, 2004 2:22 pm

Re: One downside of a great community

Post by kris10an »

grimjim wrote:Its an RPG, these choices are for roleplay, not necessarily to be a vindictive swine.
Hehe! The only one you are kidding is yourself. Do you seriously think he has a full character concept based around this? I don`t think so. I believe this one "concept" of his (Rezz money) is for personal gain only. Money, more money...

Personally I don`t think that the game is ready for all out roleplaying. Awfully few MMO`s are. You want roleplay? Do D&D, VtM or the likes.

I have been a big fan of D&D (Eberron, Greyhawk) for many years now, and I have never found a really good interactive "roleplayng"-game to match up with it. Therefore imho it`s wrong to call SoR a RPG. Just because it has a skill tree doesn`t make it a RPG.

One of the main reasons I continue playing this game is because of it`s community. It`s truely unique. Example: If you ask for help, you will get a "Yes" 98% of the time (if not anything extreme). I`m still waiting for some decent missions, better way of ridding huge amounts of dp, more crafters, talkative npc`s, possibilities of going solo etc. etc...

Phyre
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grimjim
Posts: 2784
Joined: Fri Sep 24, 2004 9:00 am

Re: One downside of a great community

Post by grimjim »

kris10an wrote:Hehe! The only one you are kidding is yourself. Do you seriously think he has a full character concept based around this? I don`t think so. I believe this one "concept" of his (Rezz money) is for personal gain only. Money, more money...

Personally I don`t think that the game is ready for all out roleplaying. Awfully few MMO`s are. You want roleplay? Do D&D, VtM or the likes.

I have been a big fan of D&D (Eberron, Greyhawk) for many years now, and I have never found a really good interactive "roleplayng"-game to match up with it. Therefore imho it`s wrong to call SoR a RPG. Just because it has a skill tree doesn`t make it a RPG.

One of the main reasons I continue playing this game is because of it`s community. It`s truely unique. Example: If you ask for help, you will get a "Yes" 98% of the time (if not anything extreme). I`m still waiting for some decent missions, better way of ridding huge amounts of dp, more crafters, talkative npc`s, possibilities of going solo etc. etc...

Phyre
There's more to roleplaying than D&D, a whole plethora of other (and better) games.

Anyway, yes, CRPGs lack a great deal that TTRPGs have and excel at, but it will take effort of the community to make those RPG elements come to life. We're trying with the ball and we try during events with the way we act and speak.

The guild concept is one of mercs, rebels, thieves and opportunists so as a single part of that whole, seeking money for rez does form a possible component, as does taking money to escort people to spawn points or other lands and numerous other options.

Holding people up and demanding cash in the PVP areas would be another avenue to explore without charging so much as to be nasty about it.
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Jyudas
High Officer in the Samsara
WEALTH & GLORY!
Currently pondering R2, please hold...
We're neutral, you're just too cheap to hire us.
Remember, other people exist than yourself.
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plarfman
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Joined: Thu Sep 23, 2004 9:59 pm

Re: One downside of a great community

Post by plarfman »

Ok im from the us server but ill put my two cents in hehhee. Yes you can charge for rezzing people...will they like you for it ...NO! In all the mmo games I have ever played there where always a group of people out there charging to rezz people and make self profit off of it. None of these people where liked much. As I see it, if it is not to far out of my way I will rezz you free of charge and help you to a safer spot. If i can not reach you because you have 20+ aggro mobs dancing on your dead corpse dont bother asking and just port. I love the ryzom community it is one of the things that keeps me playing never have I played on such a freindly community. Thanks guys!
·÷±‡± Infinity ±‡±÷
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pcheez
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Re: One downside of a great community

Post by pcheez »

Charging people for a rez is a ridicoulous idea. If it actually cost the rezzer anything, it might be ok, but sheesh, its just some sap and hp that regenerates . It does get annoying when people get angry because you failed to rez them in time, or they decide not to let you know that a friendly mob of kitins killed them.
Think of it as a gain loss scenario.

Your Gain: Gratitude of rezzee, maybe divine status in rezzee's eyes if he is a very low level,a thank you on regional chat, very probably a rez if rezzee sees u down at a later time.

Your loss: some HP and some sap, that regenerates almost instantly.
Am i supposed to write something witty here ?
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helbreat
Posts: 976
Joined: Thu Oct 21, 2004 3:38 am

Re: One downside of a great community

Post by helbreat »

with the severe lack of amp crafters around atm i can see people charging for resses 18 hp left on my amp then i gotta lvl my skill so i can make an amp for myself
Diggin proud member and Officer in The Samsara

Im not spaming.... im power lvling my forum account ;)
blogie
Posts: 395
Joined: Wed Dec 01, 2004 11:03 pm

Re: One downside of a great community

Post by blogie »

helbreat wrote:with the severe lack of amp crafters around atm i can see people charging for resses 18 hp left on my amp then i gotta lvl my skill so i can make an amp for myself

AHA thats the reson you where diggin in dryon for bark. I knuwe it :) . Oh well its nice to have some company. But i hope we can have a bit les diggers in Dryon. Kami bar is getting a bit sick (1/2 empty).
Azal
-Everlasting Newbie-
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