Search found 18 matches

by xixan
Mon Oct 11, 2004 9:58 pm
Forum: General
Topic: Fighter Pulling
Replies: 18
Views: 2675

Re: Fighter Pulling

kamagi wrote:I had a thread about this 2 days ago and the replies suggested blind as the best option.
Just need to break the link straight after casting.
I have rerolled to incorporate blind without wrecking my melee development.

What are you all talking about when you refer to links?
by xixan
Mon Oct 11, 2004 7:47 pm
Forum: General
Topic: Fighter Pulling
Replies: 18
Views: 2675

Re: Fighter Pulling

I pull with the fear spell. I hit it and run back to my group. Unless the mob is way above my level it usually runs away and then comes after me. Still have to be careful as fear will still agro multiples. I use a rifle or the enchantment on my pike (its a cold 2 spell). The rifle has greater range ...
by xixan
Sun Oct 10, 2004 8:28 pm
Forum: General
Topic: People Quitting Trykers and game everyday
Replies: 41
Views: 5111

Re: People Quitting Trykers and game everyday

Don't waste your breath. If people can't see the evidence that is slapping them in the face...then they are either willfully ignorant or truly blessed with impenetrable stupidity. There are many aspects of the game that are enjoyable...but then again, that may be due to the fact that this is a new ...
by xixan
Thu Oct 07, 2004 4:39 pm
Forum: General
Topic: Range Fight: Same Melee Damage, 10 x the Cost
Replies: 15
Views: 3051

Re: Range Fight: Same Melee Damage, 10 x the Cost

Well, I am pretty new to range, but have tried a magic character and a melee character. Its possible that my inexperience borked both of those characters, but to me ranged has a couple advantages. Like magic, it has the advantage of range, but unlike magic - you can kite (move while you are ...
by xixan
Wed Oct 06, 2004 5:30 pm
Forum: General
Topic: Dev's how about some insight into fixing ranged weapons and ranged combat?!?!
Replies: 7
Views: 1343

Dev's how about some insight into fixing ranged weapons and ranged combat?!?!

There have been numerous posts about the problems with ranged weapons, ranged combat and ranged weapon crafting. Yet, there is defeaning silence from you dev's as to how you are going to tweak/fix ranged weapons. If you have stated your plans for ranged weapons...can you point me to the link because ...
by xixan
Wed Oct 06, 2004 5:26 pm
Forum: Questions
Topic: Compared to Asheron's Call...
Replies: 19
Views: 1474

Re: Compared to Asheron's Call...

AC2 is crap...

AC1, other than graphics, beats the crap out of all other MMORPG's.
by xixan
Tue Oct 05, 2004 8:34 pm
Forum: General
Topic: Ranged weapon and skills
Replies: 16
Views: 3409

Re: Ranged weapon and skills

Are the dev's even going to attempt to reply to this issue?
by xixan
Mon Oct 04, 2004 11:57 pm
Forum: General
Topic: Ranged weapon and skills
Replies: 16
Views: 3409

Re: Ranged weapon and skills

Ranged weapons are FUBAR'd to hell. To date, nothing I have seen indicates that the developers are aware of (although this seems impossible), care about or intend to do anything regarding the screwed up nature of ranged weapons, ranged weapons skills and ranged weapons crafting. Almost to every ...
by xixan
Mon Oct 04, 2004 10:03 pm
Forum: General
Topic: Review of Ryzom after two weeks of play: The Good and the Bad...feel free to discuss
Replies: 41
Views: 6149

Re: Review of Ryzom after two weeks of play: The Good and the Bad...feel free to discuss

Something else to add to the GOOD. Mob A.I., what I am specifically referring to is the fact that aggro mobs will attack herbivores. I was elated to see these mobs acting more lifelike in the wild...i.e. interaction between mobs without Player interaction. I once sat and watched a wolf like ...

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