A Question Of Honor

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skylt
Posts: 54
Joined: Fri Nov 26, 2004 5:58 pm

A Question Of Honor

Post by skylt »

Will HONOR survive PvP on this server? Or are we headed to "Anything Goes" ?

You have tasted the first throes of PvP combat. You've had some good fun. You also saw and heard some things that seemed wrong. Now is the time to learn from your experience, and set the tone for future encounters.

Does the Code of Honor from King Arthur have a place? Or is the code of Bonnie and Clyde more appropriate?

Will you stand for something? Or will you tolerate everything?

Where is the line of commitment to be drawn?

Many of you have had PvP experience in other MMOs, and you know what this can degrade to. Will you let it happen here?

Most of the Guilds on this server have a Code of Conduct for their members to uphold during normal game play. Can each of the guilds develop their own Code of Conduct for PvP encounters?

"By their deeds you shall know them" and " By their code, their deeds are formed" apply. Following this is that; by your deeds you will be led to forming alliances of like minded, and forming opposition to the divergent.

The like minded guilds can then join in alliance and form an Alliance Council, which can set their common Alliance Code.

Even the opposing guilds can at least agree on some Rules of Engagement.

The sporting events of real life have rules to ensure their success, and they have commissions to define these rules and support them. Learn from these organizations to avoid the abyss of anarchy.

When you draw up these Codes plan to support them - for without support what good are they?

Don't let the Code of Honor stop at the PvP line. Demonstrate your Principles and Values in your Code, and fully commit to supporting it.

Who will be the great guilds that stand up for something worth rallying around? Which of them will provide leadership in this?

Greatness in a guild does not depend on size, it depends on respect. That must be earned. Set your actions accordingly.

I hope for some common effort in preserving HONOR on our server. I dread the potential descent to ganking chaos.

An opinion

Ort
Ort
yuritau
Posts: 24
Joined: Sat Nov 20, 2004 9:20 am

Re: A Question Of Honor

Post by yuritau »

No matter what anyone says.. No matter what anyone HOPES.. And no matter what anyone anticipates, you can GUARANTEE that there WILL be griefers and the like. If open PvP exists, griefers exist. It's a law of nature.

Only way to keep it in check is to get the bigger guilds interested in some form of honor code, AND interested in utterly decimating those that actively contravene it.
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xcomvic
Posts: 607
Joined: Fri Nov 12, 2004 2:51 pm

Re: A Question Of Honor

Post by xcomvic »

bah at your ramblings again old friend...
In response to the ignorant players out there:

I have more heart than anyone would know :) I will let you in on a little secret... I am doing this for my newborn daughter... no one else... I like that game, but I do not have the time anymore. My first priority is to my daughter. End of story.



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lariva
Posts: 302
Joined: Thu Sep 23, 2004 5:36 am

Re: A Question Of Honor

Post by lariva »

Yep, thats true, hence get your skills up and kill the griefers.
yuritau wrote:No matter what anyone says.. No matter what anyone HOPES.. And no matter what anyone anticipates, you can GUARANTEE that there WILL be griefers and the like. If open PvP exists, griefers exist. It's a law of nature.

Only way to keep it in check is to get the bigger guilds interested in some form of honor code, AND interested in utterly decimating those that actively contravene it.
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hklown
Posts: 80
Joined: Tue Nov 09, 2004 12:24 am

Re: A Question Of Honor

Post by hklown »

Perhaps we should organize an "anti-griefing taskforce".

If you are, for example, minding your own business or harvesting or whatever, and someone comes over and beats the daylights out of you, you can submit their name to a member of the taskforce. If that player has enough reports, then the taskforce can "grief" that player, so to speak.

Only problem I can think of so far is that if a karavan player was stripmining, a kami player would have a reason to do away with him/her...
GUTENTAG WOLFENSTEIN!
GUTENSTEIN WOLFENTAG?
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: A Question Of Honor

Post by josephm »

Honor is like Roleplay. Some people like it, some people don't. Maintaining alliances takes more effort than some wish to consider, so they'l kill who they can because it's fun for them.

And would someone just make an 'anti-griefer should griefers ever exist' guild so you can all flock to it? then you can be the anti-griefers! And that's FINE with me. You'll be competition, or practice.

You see, I'm going to kill whom I want to kill, until my guild places restrictions on me. Likely they're just as blood thirsty. People who are my allies and friends, Perrako, CP, Danu etc. I'll try to stay away from bugging them unless it's a friendly competition. I'll even want to form alliances that will fight for control of territory and/or power within the game. In essence I'm roleplaying, and maintaining just as much honor as any of your. There's just a question of where my values lie. There can only be one!!! And that's my guild, friends, and of course me. If you get in my way you're toast...or I'm toast, but tarnation you can bet there will be toast!
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plarfman
Posts: 306
Joined: Thu Sep 23, 2004 9:59 pm

Re: A Question Of Honor

Post by plarfman »

josephm wrote:Honor is like Roleplay. Some people like it, some people don't. Maintaining alliances takes more effort than some wish to consider, so they'l kill who they can because it's fun for them.

And would someone just make an 'anti-griefer should griefers ever exist' guild so you can all flock to it? then you can be the anti-griefers! And that's FINE with me. You'll be competition, or practice.

You see, I'm going to kill whom I want to kill, until my guild places restrictions on me. Likely they're just as blood thirsty. People who are my allies and friends, Perrako, CP, Danu etc. I'll try to stay away from bugging them unless it's a friendly competition. I'll even want to form alliances that will fight for control of territory and/or power within the game. In essence I'm roleplaying, and maintaining just as much honor as any of your. There's just a question of where my values lie. There can only be one!!! And that's my guild, friends, and of course me. If you get in my way you're toast...or I'm toast, but tarnation you can bet there will be toast!
I want toast and im tired of all the greifers and complainers about pvp fact is its part of the game.
Now as far as honor is concerned i think this player base is alot more mature then most. One of the reasons I like it so much. But there are always going to b people who just run around killing who ever cuz they can. This is a group based game hard to say it isnt so stick close to friends and when you get in trouble seek revenge as friends and have fun getting it.
·÷±‡± Infinity ±‡±÷
narosh
Posts: 34
Joined: Sun Dec 12, 2004 6:58 pm

Re: A Question Of Honor

Post by narosh »

You are simply enough saying that we need a ten commandments (or less)
code of honor that ALL guilds will honor to the letter, above and beyond
any code a particular guild enforces on its members. And, uh, by the way,
you are talking about PK's being allowed to exist in Ryzom.

Read that again: You are close to allowing PK's to exist in Ryzom.

I've been in a couple PK (player-killer) guilds in other games, some PK servers in some games, and it goes like this:

A bored clan with PK's in it will start some **** like killing neutral players or
players from a clan they want to go to war with.

Wars or hostile clans is what PK's need to justify themselves.
Without that, they are of no use and they know it.

I say you should confine pvp to arenas or designated areas and consider any
pvp action outside them as at least murder and fix appropiate punishment.

Punishment being at the least a huge fine against the player AND a clan if
he /she happens to be in one. Banishment from a clan or a tribe is also
possible.

I'm saying this is a black and white issue, people. Don't throw any gray
into it.



I am Narosh.
Matis and Hoo-Hah of the Great Northern Yee-ha's.
josephm
Posts: 652
Joined: Tue Oct 05, 2004 7:36 am

Re: A Question Of Honor

Post by josephm »

YOU say? I can't believe you have the audacity to claim things as black and white for the developers when it's THEIR game. The only black and white issue is whether you cancel your subscription or choose not to .ugh. man that was a terrible sorry. I really hope it's sarcasm.

I suppose your say would also matter if you were refering to your own clan that you ruled. That's cool, tell us your rules. you weren't. You're talking about restricting everyone's clans. It's not your job to do that. It's their clan, they do what they want. Nevrax decides what's possible.

This game isn't other games. See the ads? Don't follow the flock? Don't spout that BS until you've seen it implemented.

Secondly, there ARE confined areas to pvp, some are open, some are faction based. Outside of these areas (perhaps some in which would rule) we seem to be able to 'own' property in outposts and to maintain them. So yeah there's gonna be war...for control of territory and it's justified not because people start **** just to kill. It's because the people who made the game, made it that way.

Thirdly, black and white usually means simplicity. Simple games get tired fast, and the only stupid people continue to get enjoyment from it. Sorry, don't blame me, I'm just implying the reality of what you stated.

As for punishments for the pk, there better be a d*** good reward too, not just some sadistic satisfaction.

It goes like this, if you limit the pkers to those who just get a psychological rush out of it, you're going to see a lot of people talking s*** about them. This is real in game 'fame'. They'll crave it. They'll love to be feared.

If pk is more open, then people have to strive to be 'the best' and not 'the worst' players in the game. Other people have other opinions but that's your grey for you.

It's not even been implemented...and supposedly there isn't free for all pvp outside of these areas at all so your post and all it's silly shinanigans is moot. I just hold a lot of hate in my heart and snorted a half bottle of Purell Hand Sanitizer which is why I'm replying.

I truely have loquaicious fingers. I hate you all.
narosh
Posts: 34
Joined: Sun Dec 12, 2004 6:58 pm

Re: A Question Of Honor

Post by narosh »

Well, if the pvp is restricted, which is good, then incidents of PK can be dealt
with. I have no assurances that i won't be PK'd outside of restricted areas.
You have a problem with a Code of Honor that goes beyond clans?

I don't believe you want a bunch of lamers doing a bandit thing and murdering
for the simple joy of it. And having the audacity to say, "Duh, it's ok with our
clan."

And so I say, there should be conditions that all clans and races must accept
as boundaries on behavior. Murder being the most obvious one to deal with.


For the rest of your babble, ( 100 posts) I only assume your voice is a sweet sound to you.


Narosh
Who dares to see gray
Hoo-hah of the Northern Yee-ha's.
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