Spell designing and spell list?

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Cilar
Posts: 221
Joined: Thu Sep 16, 2004 5:11 pm

Re: Spell designing and spell list?

Post by Cilar »

Unregistered wrote:Can you ever combine two spells (think of candycane from AnarchyOnline)?
The whole game is based on combining spells (or other actions (fight, harvesting, crafting) together.
Unregistered wrote: Can you make a spell instant cast?
Yes.
Unregistered wrote: Change it to aoe?
Yes with the auras
Unregistered wrote: Make it a drain (lifetap style)?
Yes you can.
Unregistered wrote: Make them 0 power cost?
yes (by using other counterparts such as low range or/and long cating time)
Unregistered wrote: Any persistant style spells (think of rains in EQ, or totems in WOW)?
Auras lasts a few minutes.
Unregistered wrote: Any pulsing style spells (daoc bard/reaver, eq bard, ao keeper)?
Any damage absorber spells (daoc pbt, etc...)?
Dunno.
Unregistered wrote: Anyone have a complete list of ways to modify a spell?
You can build your own spells using basic bricks, not only modifying existing spells.
Unregistered wrote: Also, are casters at higher levels divided into 'classes' in the sense that you have a debuffer, a healer, a cc'er, a nuker? Or does basically one caster do it all?
Yes, it's divided at high level.
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Cilar
Posts: 221
Joined: Thu Sep 16, 2004 5:11 pm

Re: Spell designing and spell list?

Post by Cilar »

There was a good guide about spells on the fan site http://www.worldofryzom.com but the site has been hacked :mad:
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cerest
Posts: 715
Joined: Tue Sep 21, 2004 10:00 am

Re: Spell designing and spell list?

Post by cerest »

Unregistered wrote:I've only found Ryzom'sVault, and I am assuming that is nowhere near complete....
The only thing that seems complete is single target DD/dots and single target CC.

If so, the game seems to be severely lacking in debuffs/buffs lifetapstyle->heals/dd/debuffs.

Heals also seems to be lacking, no slow-regen? no fast-regens? No instant cast? No group heals? No aoe heals?

Is casting speed/damage/poweruseage/range only way to tweek a spell?

Can you ever combine two spells (think of candycane from AnarchyOnline)?
Can you make a spell instant cast?
Change it to aoe?
Make it a drain (lifetap style)?
Make them 0 power cost?
Any persistant style spells (think of rains in EQ, or totems in WOW)?
Any pulsing style spells (daoc bard/reaver, eq bard, ao keeper)?
Any damage absorber spells (daoc pbt, etc...)?

Anyone have a complete list of ways to modify a spell?

Also, are casters at higher levels divided into 'classes' in the sense that you have a debuffer, a healer, a cc'er, a nuker? Or does basically one caster do it all?


We have our own player guides forum here too! Look here ----> http://ryzom.com/forum/forumdisplay.php?f=17
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