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Dodge/Parry Guide

Posted: Thu Dec 16, 2004 11:05 pm
by perrako
I'll keep this brief.
(Copied and edited from in-game Guild Forum)
Fist and I were discussing Parry and dodge and we figured out the system. Ahem:

Dodge: Based on your highest combat or magic level.
Advantages: Will always be pretty high.
Disadvantages: Can sink like a rock from armor.

Parry: Based on your current combat level. With magic gloves, is equal to your Close Combat level. For example: Let's say I'm level 70 in 2 Handed Melee and level 65 in Close Combat. If I am using a pike, I will have 70 base parry. If I am using daggers, I will have 65 base parry.
Advantages: Can be raised immensely by shields.
Disadvantages: Is based on you current combat level, which means when levelling a lower skill you might be better off dodging.

Tell me if your experiences differ!

Re: Dodge/Parry Guide

Posted: Mon Dec 20, 2004 3:27 am
by paradise
I'm level 63 in close combat as well as 1 handed.

When I use my rifle (2 handed ranged is at lvl 84) my parry is still 63/63.

Maybe ranged fighters were not supposed to parry.

Re: Dodge/Parry Guide

Posted: Mon Dec 20, 2004 5:12 pm
by perrako
I think ranged counts as close combat.

Re: Dodge/Parry Guide

Posted: Tue Dec 28, 2004 10:48 pm
by bodywand
When equipping any item that can't be used for melee combat, your parry drops to the level of your cc. Rifles, picks, craft tools etc.