Patch improvements FRIENDLY discusion thread :)

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kibsword
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Patch improvements FRIENDLY discusion thread :)

Post by kibsword »

ok Soul just posted this on Klients:

http://www.ryzom.com/?page=releasenotes&id=52

Heres what I think:

You can now change your hairstyles and tattoos in game from NPCs. <-- a very nice improvement, and adds to the extra content :)

The taunt max distance has been increased up to 25 meters. <-- good improvement, the taunt was a little short distance wise, but they havnt improved it too much, should be just about right now :)

More music has been added into the game. <-- another good adition, and Im asuming it has a disable option for those who dont want to listen to it. I also heard different music for different towns tho I may be wrong there.

Players have now a basic magic resistance value depending on their best skills. Jewels can modify those values. <-- good news and nessecary, as a High lvl mage myself I found it too easy to defeat a melee of a higher lvl than me in a couple of hits, hopefully the new resist system also includes resistance to affiliation like fear :)

You can now buy different level of Mektoub packers. <-- now they have stronger ones for higher cost who cant stand up to more, again a good adition imo :)

. Items price vary on the faction you have with the NPCs.
. If your fame with a NPC is too low, he will refuse to buy any of your items. <-- fame starting to be worth working for with both of these improvements, very nice :)

E-mail and forum services are back and running. <-- what can I say but yay? :)

Invulnerability and anti-magic shield are now working as intended against link spells such as Sleep, Fear ... <-- further resistance against affiliation, good :)

You should not experience any freeze when sending a tell for the first time anymore to another player. <-- yay no lag when someone sends me a tell no more :p

Camera vertical movements happened to be 'stuck' in some circumstances, this should not happen anymore. <-- happened to me often, glad its been fixed tho it wasnt too annoying :)

Explosions and other nasty events were occurring before the corresponding risk bars were empty. <-- good they fixed that :)

You can go from one continent to another with your mektoub packers. In order to do that you need to use Intercontinental teleports (if they are in "Follow" mode). Other means of teleportation (like tickets) won't teleport your mektoub. <-- just what a lot of people have been waiting for =P

The Parry Modifier is now working as intended. <-- good news :)

If a fighter is under a Madness spell, he is not able to dodge/parry his own attack. <-- aw no more parrying my own mindboggling 2h melee attack :p = no fun, but more realistic :D

Of course we have to wait till the maintainence is all done before we are back ingame, which I am happy to wait for because the maintainence will hopefully reduce the increased lag noticed recently :)

I'm also looking forward to the new boss mobs :)

Well looking forward to thoroughly testing it later :P

-kibs :)
Kibs - High Officer of The New Empire (Arispotle server)
Kibsy - Silan Alt (Arispotle server)

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supernov
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Re: Patch improvements FRIENDLY discusion thread :)

Post by supernov »

This patch seems fantastic, although I can't wait for more PvP content :P
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kibsword
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Re: Patch improvements FRIENDLY discusion thread :)

Post by kibsword »

yeah PvP should be cool too ;P
Kibs - High Officer of The New Empire (Arispotle server)
Kibsy - Silan Alt (Arispotle server)

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helbreat
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Re: Patch improvements FRIENDLY discusion thread :)

Post by helbreat »

i would love to post comments on this patch but since we still have so long till its added and the server is up how can anyone honestly post about what they dont know is added? last patch said dodge mod values would be fixed but i still dont see them so i guess ill wait till the pie arrives as they say the proof is in the pudding not the wait for the waiter ;P

p.s i wouldnt call 2 new tatoos and 2 new hairstyles "content" either rofl
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desolis
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Re: Patch improvements FRIENDLY discusion thread :)

Post by desolis »

is the forum being sppookuy or is it just me >.< and i cant sleep and helbr...

oh and nice post kibs :P
Coinneach DeSolis

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borguk
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Re: Patch improvements FRIENDLY discusion thread :)

Post by borguk »

Since Nevrax have a persistant history of usually cocking things up and driving away the player base I will reserve any comments until after the patch.
Unless of course we get another patch 1 in which case I wont be back.
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jimmyh
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Re: Patch improvements FRIENDLY discusion thread :)

Post by jimmyh »

Er...just tryed to log on....and looks like the patch is 63mb in size.....quite a lot in there....

Jimmy.
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helbreat
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Re: Patch improvements FRIENDLY discusion thread :)

Post by helbreat »

jimmyh wrote:Er...just tryed to log on....and looks like the patch is 63mb in size.....quite a lot in there....

Jimmy.
hmm thats going to take people on dial up forever to download its quite possibly the biggest patch weve had since live
zzeii
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Re: Patch improvements FRIENDLY discusion thread :)

Post by zzeii »

jimmyh wrote:Er...just tryed to log on....and looks like the patch is 63mb in size.....quite a lot in there....

Jimmy.
I'd imagine a decent chunk of that may be tied to the music, just a guess :D
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jimmyh
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Re: Patch improvements FRIENDLY discusion thread :)

Post by jimmyh »

I could be wrong....but that's what the client is telling me.

20mb in and a 16mb sound patch is being downloaded......could be the new music that's made it that large.

Dam zzeii u beat me to it :;

Jimmy.
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