TAUNT TO SHORT

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Is taunt to close for comfort.

Poll ended at Thu Dec 09, 2004 1:13 pm

Taunt is just fine the way it is.
18
33%
Taunt distance should go up whith your level.
24
44%
Taunt should have greater range.
12
22%
 
Total votes: 54

jackmor
Posts: 376
Joined: Thu Sep 23, 2004 12:44 am

TAUNT TO SHORT

Post by jackmor »

Do you think taunt range of 20 meters is to close.
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linkzero
Posts: 78
Joined: Tue Sep 28, 2004 9:21 pm

Re: TAUNT TO SHORT

Post by linkzero »

well since you ask : no I don't think it's too close (short)
jackmor
Posts: 376
Joined: Thu Sep 23, 2004 12:44 am

Re: TAUNT TO SHORT

Post by jackmor »

linkzero wrote:well since you ask : no I don't think it's too close (short)
Thanks thats what I wanted to know. :)
krone9
Posts: 123
Joined: Sat Sep 25, 2004 10:50 am

Re: TAUNT TO SHORT

Post by krone9 »

hmmm one problem I kind of saw but didn't really understand was that it seems to be affected by action penalty - I've seen my taunt drop down to 4 meters in heavy armour with a shield and sword. Thats just silly.

But - in actuality it seems to work over further distances than this, so I'm confused...

I would like to see it increase in range at higher levels tho - particularly cos its quite hard to pull mobs 20-30 lvls above me to a point where its safe to fight them (without risking a load of adds from respawn or just plain aggro). Mainly just cos they do so much damage now - died a few times on the way back from pulling!

when this works it gives us 1-2k xp - just in case someone wants to tell me we should be fighting mobs of our own level! Now and again we'll take on a mob that is 40 lvls above us but that becomes an epic battle and whilst fun is not a good way to get xp by any means!!
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andymon
Posts: 81
Joined: Sat Sep 25, 2004 4:01 pm

Re: TAUNT TO SHORT

Post by andymon »

IMO the range should increase a bit for each level of taunt you get. Or reduce the AP.
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futhwo
Posts: 16
Joined: Wed Oct 13, 2004 7:04 am

Re: TAUNT TO SHORT

Post by futhwo »

IMHO there must be an EoE version at high lvls
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hivewasp
Posts: 318
Joined: Thu Sep 23, 2004 2:32 pm

Re: TAUNT TO SHORT

Post by hivewasp »

I'd rather see it's duration a tad longer... 1 tank + 1 healer + 2 mobs = playing ping pong
hmmm one problem I kind of saw but didn't really understand was that it seems to be affected by action penalty - I've seen my taunt drop down to 4 meters in heavy armour with a shield and sword. Thats just silly.

Tried to yell at the mob with your big helmet? "hey ugly clopper, your momma was a lobster!" "clopper... did you hear something guys?" ... or give the finger with a gauntlet; "why's that guy pointing at us?"
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krone9
Posts: 123
Joined: Sat Sep 25, 2004 10:50 am

Re: TAUNT TO SHORT

Post by krone9 »

more like ping- splat.....then about 10 seconds later.....splat
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sprite
Posts: 3169
Joined: Thu Sep 23, 2004 12:36 pm

Re: TAUNT TO SHORT

Post by sprite »

hivewasp wrote:Tried to yell at the mob with your big helmet? "hey ugly clopper, your momma was a lobster!" "clopper... did you hear something guys?" ... or give the finger with a gauntlet; "why's that guy pointing at us?"
Hahaha, you made my day :D

But on the subject of taunt, I have no idea because I don't use it ;)
syneris
Posts: 79
Joined: Fri Sep 24, 2004 7:37 pm

Re: TAUNT TO SHORT

Post by syneris »

I thought that the penalty lowering range was removed but i might be mistaken.
20m is a very good range for taunt. It's great for pulling most mobs. Also is good for the tank to pull off the puller at a much further range than before.
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