TAUNT TO SHORT
TAUNT TO SHORT
Do you think taunt range of 20 meters is to close.
Re: TAUNT TO SHORT
well since you ask : no I don't think it's too close (short)
Re: TAUNT TO SHORT
Thanks thats what I wanted to know.linkzero wrote:well since you ask : no I don't think it's too close (short)

Re: TAUNT TO SHORT
hmmm one problem I kind of saw but didn't really understand was that it seems to be affected by action penalty - I've seen my taunt drop down to 4 meters in heavy armour with a shield and sword. Thats just silly.
But - in actuality it seems to work over further distances than this, so I'm confused...
I would like to see it increase in range at higher levels tho - particularly cos its quite hard to pull mobs 20-30 lvls above me to a point where its safe to fight them (without risking a load of adds from respawn or just plain aggro). Mainly just cos they do so much damage now - died a few times on the way back from pulling!
when this works it gives us 1-2k xp - just in case someone wants to tell me we should be fighting mobs of our own level! Now and again we'll take on a mob that is 40 lvls above us but that becomes an epic battle and whilst fun is not a good way to get xp by any means!!
But - in actuality it seems to work over further distances than this, so I'm confused...
I would like to see it increase in range at higher levels tho - particularly cos its quite hard to pull mobs 20-30 lvls above me to a point where its safe to fight them (without risking a load of adds from respawn or just plain aggro). Mainly just cos they do so much damage now - died a few times on the way back from pulling!
when this works it gives us 1-2k xp - just in case someone wants to tell me we should be fighting mobs of our own level! Now and again we'll take on a mob that is 40 lvls above us but that becomes an epic battle and whilst fun is not a good way to get xp by any means!!
Re: TAUNT TO SHORT
IMO the range should increase a bit for each level of taunt you get. Or reduce the AP.
Hurbster.
Officer of Rulers of Atys
Officer of Rulers of Atys
Re: TAUNT TO SHORT
IMHO there must be an EoE version at high lvls
Re: TAUNT TO SHORT
I'd rather see it's duration a tad longer... 1 tank + 1 healer + 2 mobs = playing ping pong
Tried to yell at the mob with your big helmet? "hey ugly clopper, your momma was a lobster!" "clopper... did you hear something guys?" ... or give the finger with a gauntlet; "why's that guy pointing at us?"
hmmm one problem I kind of saw but didn't really understand was that it seems to be affected by action penalty - I've seen my taunt drop down to 4 meters in heavy armour with a shield and sword. Thats just silly.
Tried to yell at the mob with your big helmet? "hey ugly clopper, your momma was a lobster!" "clopper... did you hear something guys?" ... or give the finger with a gauntlet; "why's that guy pointing at us?"
- June, pinkhead defensive mage extraordinaire,
- Lilith, punkish pinkhead fighter...
- R E D C A P S -
Arispotle Server
Arispotle Server
Re: TAUNT TO SHORT
more like ping- splat.....then about 10 seconds later.....splat
Re: TAUNT TO SHORT
Hahaha, you made my dayhivewasp wrote:Tried to yell at the mob with your big helmet? "hey ugly clopper, your momma was a lobster!" "clopper... did you hear something guys?" ... or give the finger with a gauntlet; "why's that guy pointing at us?"

But on the subject of taunt, I have no idea because I don't use it

Re: TAUNT TO SHORT
I thought that the penalty lowering range was removed but i might be mistaken.
20m is a very good range for taunt. It's great for pulling most mobs. Also is good for the tank to pull off the puller at a much further range than before.
20m is a very good range for taunt. It's great for pulling most mobs. Also is good for the tank to pull off the puller at a much further range than before.